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Unity UI Cookbook

You're reading from   Unity UI Cookbook Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885822
Length 284 pages
Edition 1st Edition
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Author (1):
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 Sapio Sapio
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Sapio
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Toc

Table of Contents (17) Chapters Close

Unity UI Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. UI Essentials FREE CHAPTER 2. Implementing Counters and Health Bars 3. Implementing Timers 4. Creating Panels for Menus 5. Decorating the UI 6. Animating the UI 7. Applying Runtime Customizations 8. Implementing Advance HUDs 9. Diving into 3D UIs 10. Creating Minimaps Index

Making a floating UI element


In this recipe, you will learn how to make a floating UI element. This is a nice effect to use within every kind of user interface. If you are going to use a very slow movement with a small amplitude, you can use this effect even on menus to give them more life and a professional look. A floating element can add yet another type of dynamic element to the UI, ultimately breaking the usually rigid nature that UI elements tend to have.

How to do it...

  1. First of all, we need to create an UI element. In this example, we will create a panel that can be the background of a menu. To do this, right-click on the Hierarchy panel and then navigate to UI | Panel. Finally, rename it Floating Panel. Of course, it is possible to resize and place the panel as we wish.

  2. Next, we need a script that moves our panel on the screen in such a way that it seems to float. Thus, navigate to Add Component | New Script and name it FloatingUIScript. Then, click on Create and Add.

  3. Now, double-click...

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