Introduction
In previous chapters, we looked at various HUD and UI elements. In this final chapter, you will learn how to implement one more HUD/UI element — minimaps. Minimaps can serve a number of purposes, such as identifying locations of interest, objects, and even characters (such as the locations of enemies and other players, which can be shown as icons on the minimap). Please keep in mind that you will need to have Unity Pro installed in order to create both the minimaps in this chapter, as Unity Pro provides certain features we will be using in this chapter, such as render textures, that are not available in the free version.
Getting ready
There are two ways that we can activate an installation of Unity Pro: through online and manual activation.
Once you have downloaded, installed, and run the Unity editor, you will be asked to choose which version of Unity you want. Select Unity Professional (as this is required for this chapter).
Online activation requires that you have an existing...