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Unity UI Cookbook

You're reading from   Unity UI Cookbook Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885822
Length 284 pages
Edition 1st Edition
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Author (1):
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 Sapio Sapio
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Sapio
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Toc

Table of Contents (17) Chapters Close

Unity UI Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. UI Essentials FREE CHAPTER 2. Implementing Counters and Health Bars 3. Implementing Timers 4. Creating Panels for Menus 5. Decorating the UI 6. Animating the UI 7. Applying Runtime Customizations 8. Implementing Advance HUDs 9. Diving into 3D UIs 10. Creating Minimaps Index

Making a resizable panel


Sometimes, UI elements require some kind of interaction with the player. This recipe, along with the previous and the following ones, will teach you how to create interactive panels. Furthermore, we will see how to make a panel resizable. For instance, the player will be able to resize the panel by dragging one of its corners. This is useful when the UI is full of panels and windows and we want to let the player choose their dimension to suit his needs. To do this, we will use the Event Trigger (Script) component and develop a script to handle the interaction.

How to do it...

  1. First, we can create a panel by right-clicking on the Hierarchy panel and then clicking on the UI | Panel. Rename it to ResizablePanel. We should also resize it so that we can see the entire panel on the screen.

  2. We need to create another panel inside the first one. To do this, right-click on ResizablePanel in the Hierarchy panel and then choose UI | Panel. We should rename it as ResizeArea in order...

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