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Unity UI Cookbook

You're reading from   Unity UI Cookbook Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885822
Length 284 pages
Edition 1st Edition
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Author (1):
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 Sapio Sapio
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Sapio
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Toc

Table of Contents (17) Chapters Close

Unity UI Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. UI Essentials FREE CHAPTER 2. Implementing Counters and Health Bars 3. Implementing Timers 4. Creating Panels for Menus 5. Decorating the UI 6. Animating the UI 7. Applying Runtime Customizations 8. Implementing Advance HUDs 9. Diving into 3D UIs 10. Creating Minimaps Index

Making a draggable panel


In same cases, UI elements require some kind of interaction with the player, and the next three recipes will teach you how to create interactive panels. In this recipe, you will learn how to make a panel draggable. For instance, the player will be able to move the panel all around the screen by dragging it. This is useful when we want to allow the player to organize his UI with his logic and order. In order to do this, we will use the Event Trigger (Script) component and develop a script to handle the interaction.

How to do it...

  1. To begin, we can create a panel by right-clicking on the Hierarchy panel and then on UI | Panel. We should also resize it so that we can see the entire panel on the screen.

  2. Now we need to create our script on the panel, so we click on Add Component | New Script, name it DraggablePanelScript, and then click on Create and Add.

  3. Double-click on the script to edit it. This time, we don't need to add the using UnityEngine.UI; statement at the beginning...

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