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User Experience Mapping

You're reading from   User Experience Mapping Enhance UX with User Story Map, Journey Map and Diagrams

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Product type Paperback
Published in May 2017
Publisher
ISBN-13 9781787123502
Length 352 pages
Edition 1st Edition
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Author (1):
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 Szabo Szabo
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Szabo
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Toc

Table of Contents (20) Chapters Close

Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Dedication
Preface
1. How Will UX Mapping Change Your (Users) Life? FREE CHAPTER 2. User Story Map - Requirements by Collaboration and Sticky Notes 3. Journey Map - Understand Your Users 4. Wireflows - Plan Your Product 5. Remote and Lab Tests for Map Creation 6. Solution Mapping Based on User Insights 7. Mental Model Map - A Diagram of the Perceived Reality 8. Behavioral Change Map - The Action Plan of Persuasion 9. The 4D UX Map - Putting It All Together 10. Ecosystem Maps - A Holistic Overview 11. Kaizen Mapping - UX Maps in Agile Product Management 12. References

Put the solution map to action


After you get your buy-ins and the other teams start working on their respective action points, you can sit back and enjoy the show--if you want the project to fail, that is. Otherwise, I would recommend putting the map to action. In this book, we create maps to improve communication, solve problems, and to create other maps. 

You should be able to create a task model and a journey map based on the solution map, and the skills we discovered in Chapter 3, Journey Map - Understand Your Users. We aim to create journeys that have lots of depth, many possible paths, but the paths are quite short and always lead to our main goal. The main goal being to book an adventure. This should make both the adventurers (our users) and the company happy. What does your journey map look like?

The Find Your Adventure! minigame is a good prospect for a wireflow. If you recall, in Chapter 4, Wireflows - Plan Your Product, we needed to wireframe the relevant views and connect those...

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