Building a release copy of our game
We have exported copies of our game previously, but there are some additional steps that we should do before actually releasing the game on an App Store:
- The first step will be to confirm you are currently set to deploy your project to our mobile platform of choice. You can check this by going into the
Build Settings
menu by navigating toFile
|Build Settings
. - From there, you should see the Unity logo to the right of the Android or iOS selection. If you do not, select it and then click on the
Switch Platform
button and wait for it to finish reimporting the assets for the project:

- After confirming we are building for Android or iOS, open up the
Player Settings
menu by clicking on thePlayer Settings
button from the menu or by going toEdit
|Project Settings
|Player
. - If you haven't done so already, set the
Company Name
andProduct Name
values to your own values. In my case, I usedJohn P. Doran
andEndless Roller
, respectively. - You'll then see a
Default Icon...