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Xamarin.Forms Projects

You're reading from   Xamarin.Forms Projects Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781839210051
Length 504 pages
Edition 2nd Edition
Languages
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Authors (2):
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 Hindrikes Hindrikes
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Hindrikes
 Karlsson Karlsson
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Karlsson
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Xamarin 2. Building Our First Xamarin.Forms App FREE CHAPTER 3. Building a News App Using Xamarin.Forms Shell 4. A Matchmaking App with a Rich UX Using Animations 5. Building a Photo Gallery App Using CollectionView and CarouselView 6. Building a Location Tracking App Using GPS and Maps 7. Building a Weather App for Multiple Form Factors 8. Setting Up a Backend for a Chat App Using Azure Services 9. Building a Real-Time Chat Application 10. Creating an Augmented Reality Game 11. Hot Dog or Not Hot Dog Using Machine Learning 12. Other Books You May Enjoy

DoToo.Android

This is the Android app. It only has one file:

The important file here is MainActivity.cs. This contains the entry point for our application if we run the app on an Android device. The entry point method for an Android app is OnCreate(...)

If you open MainActivity.cs and examine the OnCreate(...) method, it should look something as follows:

protected override void OnCreate(Bundle savedInstanceState)
{
TabLayoutResource = Resource.Layout.Tabbar;
ToolbarResource = Resource.Layout.Toolbar;

base.OnCreate(bundle);

Xamarin.Essentials.Platform.Init(this, savedInstanceState);
global::Xamarin.Forms.Forms.Init(this, savedInstanceState);
LoadApplication(new App());
}

The first two lines assign resources for Tabbar and Toolbar. We then call the base method, followed by the mandatory initialization of Xamarin.Essentials and Xamarin.Forms. Finally, we have the call to load the Xamarin.Forms application that we defined in the .NET Standard library.

You don't need to understand these files in detail; just remember that they are important for the initialization of our app.

Xamarin.Essentials is a library that offers a lot of cross-platform APIs to commonly used resources on your phone, such as the accelerometer or the compass. Check it out at https://docs.microsoft.com/en-us/xamarin/essentials/.
You have been reading a chapter from
Xamarin.Forms Projects - Second Edition
Published in: Jun 2020
Publisher: Packt
ISBN-13: 9781839210051
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