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Xamarin.Forms Projects

You're reading from   Xamarin.Forms Projects Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781839210051
Length 504 pages
Edition 2nd Edition
Languages
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Authors (2):
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 Hindrikes Hindrikes
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Hindrikes
 Karlsson Karlsson
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Karlsson
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Xamarin 2. Building Our First Xamarin.Forms App FREE CHAPTER 3. Building a News App Using Xamarin.Forms Shell 4. A Matchmaking App with a Rich UX Using Animations 5. Building a Photo Gallery App Using CollectionView and CarouselView 6. Building a Location Tracking App Using GPS and Maps 7. Building a Weather App for Multiple Form Factors 8. Setting Up a Backend for a Chat App Using Azure Services 9. Building a Real-Time Chat Application 10. Creating an Augmented Reality Game 11. Hot Dog or Not Hot Dog Using Machine Learning 12. Other Books You May Enjoy

Receiving messages

When a message is sent from the server, over SignalR, ChatService will parse this message and transform it into a Message object. Then, it will raise an event called NewMessage, which is defined in ChatService.

In this section, we will implement an event handler to handle these events and add them to the Messages collection, unless a message with the same ID already exists.

Again, perform the following steps and look at the code to get to grips with it:

  1. In ChatViewModel, create a method called ChatService_NewMessage, which will be a standard event handler. This has two parameters: sender, which is of the object type, and e, which is of the Events.NewMessageEventArgs type.
  2. Wrap the code in this method in Device.BeginInvokeOnMainThread(). We're doing this since we are going to add messages to the Message collection. Items that are added to this collection will modify the view, and any code that modifies the...
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