Prepping for VR
The deliverable for this project will be a VR application for the Samsung Gear VR. To accomplish this, we must change the build settings to accommodate the Android mobile device and load the Oculus Virtual Reality plugin into our scene. The following steps outline this process:
- Select
Build Settings...
from theFile
menu - Select
Android
from thePlatform
list andASTC
from theTexture Compression
dropdown menu - Click the
Switch Platform
button to confirm the change - Save the scene and project