Getting started in VR
Our first step is to set up our Unity environment. This is a common process for many Unity projects. It entails creating the new project files and adding asset folders for organizing the various elements needed to bring the project to life. Take the following steps to get started:
- Create a new Unity project called
VRGallery
- Create the following folders within the
Project
panel:Materials
Prefabs
Scenes
Scripts
- Save the scene as
WIP_1
and move it into theScenes
folder. We will make incremental versions of the scene to aid in debugging. Work In Progress (WIP).
Creating an organized folder structure within the Asset
directory saves lots of time and frustration. This is always the first step when creating a new project. Normally, we would also create a Texture
directory, but this time we will import sample textures from the resources section of the supporting website:
- Download the
GalleryImages
package from GitHub Repo for GalleryImages.
This package contains sample images to use...