Chapter 21: Using Advanced 3D Features
- Master the User Coordinate System. The User Coordinate System (UCS) is a vital key to editing in 3D space. If you want to master 3D modeling, you should become familiar with this tool.
- Master It Name some of the predefined UCS planes.
- Solution Top, Bottom, Front, Back, Left, Right.
- Understand the UCS options. You can set up the UCS orientation for any situation. It isn't limited to the predefined settings.
- Master It Briefly describe some of the ways that you can set up a UCS.
- Solution There are several ways to establish a UCS. You can orient the UCS by object. You can align the UCS with the face of an object, by a view, or about an axis. Whenever a UCS is created, it can be saved by giving it a name, and it can be recalled at any time. You can also choose the previous UCS used or return to World Coordinates. All of these can be set up with the...