Converting the text to a 3D mesh
Similar to the Bezier Curve in Chapter 3, Converting a Bezier Curve to a Properly Sized 3D Mesh, we want to convert our 2D text object into a mesh and make it 3D. Like most things in Blender, there are multiple ways to approach this.
Using the text object properties
You may have noticed in the Geometry
section, there is a spot underModifications
where you can set up an Extrude
height. This gives your text an exact thickness:

Setting the text thickness with font properties
You would still have to use the Object
| Convert to
| Mesh from Curve/Meta/Serf/Text
menu option like we did in Chapter 3, Converting a Bezier Curve to a Properly Sized 3D Mesh, to convert your work to a 3D mesh. This approach does have a downside. The objects that are created this way tend to create a lot of duplicate vertices and an issue known as non-manifold edges, both of which are not optimal for 3D printing or interacting with other objects with the Boolean Modifier. Techniques for finding...