Summary
In this chapter, you started the development process of creating your own first holographic application. It began with the envisioning phase, where you learned about requirement gathering process and scenario identification. This was followed by the scenario prioritization and sketching phases, where you learned about prioritization, selection, and sketching scenarios. After that, you learned about 3D Modeling tools, the 3D Model creation process, and finally, setting up a development environment for your first holographic application development.
In the next chapter, you will learn about setting up a development environment, a Unity3D project, importing assets into Unity3D, scripting to implement gestures, building a complete solution, and deploying it on the device.