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Hands-On Android UI Development

You're reading from   Hands-On Android UI Development Design and develop attractive user interfaces for Android applications

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781788475051
Length 348 pages
Edition 1st Edition
Languages
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Author (1):
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Jason Morris Jason Morris
Author Profile Icon Jason Morris
Jason Morris
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Table of Contents (21) Chapters Close

Title Page
Credits
About the Author
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface
1. Creating Android Layouts FREE CHAPTER 2. Designing Form Screens 3. Taking Actions 4. Composing User Interfaces 5. Binding Data to Widgets 6. Storing and Retrieving Data 7. Creating Overview Screens 8. Designing Material Layouts 9. Navigating Effectively 10. Making Overviews Even Better 11. Polishing Your Design 12. Customizing Widgets and Layouts 13. Activity Lifecycle
14. Test Your Knowledge Answers

Summary


Android uses several different mechanisms when delivering events within its applications, each one tailored to the type of event being delivered and the intended recipient of the event. Most user-interface events are delivered to a single listener registered to each widget, but that doesn't stop the same listener from handling multiple event types from different widgets. This sort of design will reduce the load on the system and the amount of memory used, and will often help in producing more reusable code.

Event handlers are often written badly and become anonymous inner classes that, while starting life as a simple delegate to another method, eventually become bloated and unmaintainable blocks of code. It's often better to isolate the event handlers from their environment from the beginning as this encourages them to be reused, and makes them easier to test and maintain. Some event handler classes (such as DatePickerWrapper) handle different types of events in a way that is related...

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