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Hands-On Android UI Development

You're reading from   Hands-On Android UI Development Design and develop attractive user interfaces for Android applications

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781788475051
Length 348 pages
Edition 1st Edition
Languages
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Author (1):
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Jason Morris Jason Morris
Author Profile Icon Jason Morris
Jason Morris
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Table of Contents (21) Chapters Close

Title Page
Credits
About the Author
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface
1. Creating Android Layouts FREE CHAPTER 2. Designing Form Screens 3. Taking Actions 4. Composing User Interfaces 5. Binding Data to Widgets 6. Storing and Retrieving Data 7. Creating Overview Screens 8. Designing Material Layouts 9. Navigating Effectively 10. Making Overviews Even Better 11. Polishing Your Design 12. Customizing Widgets and Layouts 13. Activity Lifecycle
14. Test Your Knowledge Answers

Summary


The way you store and retrieve structured data in an Android application has a direct knock-on-effect on how your user will experience your application. When you choose to use a system like Room, CouchDB, or Firebase, where data changes are pushed through the application as updates, the user will naturally have a reactive application. What's more, the application will generally be responsive because these patterns naturally keep slow running queries and updates off the application main thread.

Room provides an excellent addition to the standard Android data storage ecosystem, not only dramatically reducing the need to write boilerplate data access code, but also providing a well-defined and excellently-written interface to run reactive queries for data. Of course, not all of your application needs to be reactive; once an object is delivered via a LiveData object, it's just an object and can be used as an in-memory snapshot or even edited if it's mutable.

When using Room, it's important...

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