Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
timer SALE ENDS IN
0 Days
:
00 Hours
:
00 Minutes
:
00 Seconds
Arrow up icon
GO TO TOP
Hands-On Android UI Development

You're reading from   Hands-On Android UI Development Design and develop attractive user interfaces for Android applications

Arrow left icon
Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781788475051
Length 348 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Jason Morris Jason Morris
Author Profile Icon Jason Morris
Jason Morris
Arrow right icon
View More author details
Toc

Table of Contents (21) Chapters Close

Title Page
Credits
About the Author
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface
1. Creating Android Layouts FREE CHAPTER 2. Designing Form Screens 3. Taking Actions 4. Composing User Interfaces 5. Binding Data to Widgets 6. Storing and Retrieving Data 7. Creating Overview Screens 8. Designing Material Layouts 9. Navigating Effectively 10. Making Overviews Even Better 11. Polishing Your Design 12. Customizing Widgets and Layouts 13. Activity Lifecycle
14. Test Your Knowledge Answers

Making events quick


Android places very strict limits on the use of threads in applications: every application has a main thread, where all user-interface related code must run, but any long-running code will cause an error. Any attempt at networking on the main thread will result in a NetworkOnMainThreadException immediately, as networking by its very nature will block the main thread for too long, making the application unresponsive.

This means most tasks that you will want to perform should take place on a background worker thread. This will also provide you with a form of isolation from the user interface, as typically you will capture the user interface state on the main thread, pass the state to the background thread, process the event and then, send the result back to the main thread where you will update the user interface. How do we know that the state we capture will be consistent? The answer is that because user interface code can only run on the main thread, while you read the...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at £13.99/month. Cancel anytime
Visually different images