Introduction to build settings
There are times during development that you may want to see what your game looks like if you build it outside of the editor. It can give you a sense of accomplishment; I know, I felt that way the first time I pushed a build to a console devkit. Whether it's for PC, Mac, Linux, web player, mobile, or console, we have to go through the same menu, the Build Settings
menu:
- Start off by opening up the project that we created in the preceding chapter. In addition, open the scene we created (
Gameplay.unity
, which is inside theScenes
folder):

- From here, we will open the
Build Settings
menu by selectingFile
|Build Settings
.
Note
You may alternatively press Ctrl + Shift + B or command + Shift + B to bring the menu up as well.

In the preceding image, you will notice the Build Settings menu came up. This menu contains three sections:
Scenes in Build
: This window contains the scenes in our project that we want to include when we build our project. This ensures that things...