Using post-processing effects
One of the ways that we can improve the visual quality of our game with little effort is using post-processing effects (previously called Image Effects
). Post-processing is the process of applying filters and other effects to what the camera will draw (the image buffer) before it is displayed on the screen.
Unity includes a number of effects in its freely available post-processing stack, so let's go ahead and add it:
- Open up the
Asset Stor
e
again, and search forPost Processing Stack
this time:

- Select to
Download
it, and click on theAccept
button when it asks you to. Once it's finished, go ahead and import the contents into our project. - Switch to the
Scene
window, and then from theHierarchy
window, select ourMain Camera
object and selectAdd Component
in theInspector
and type inPostProcessing
; then move your mouse over thePost Processing Behaviour
selection and then click to add the script to your project.
Note that this component requires a profile. We can...