Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
timer SALE ENDS IN
0 Days
:
00 Hours
:
00 Minutes
:
00 Seconds
Mind-Melding Unity and Blender for 3D Game Development
Mind-Melding Unity and Blender for 3D Game Development

Mind-Melding Unity and Blender for 3D Game Development: Unleash the power of Unity and Blender to create amazing games

eBook
$39.99
Paperback
$48.99
Subscription
Free Trial
Renews at $12.99p/m

What do you get with eBook?

Product feature icon Instant access to your Digital eBook purchase
Product feature icon Download this book in EPUB and PDF formats
Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want
Product feature icon AI Assistant (beta) to help accelerate your learning
OR
Modal Close icon
Payment Processing...
tick Completed

Billing Address

Key benefits

  • Discover how you can enhance your games with Blender
  • Learn how to implement Blender in real-world scenarios
  • Create new or modify existing assets in Blender and import them into your Unity game

Description

Blender is an incredibly powerful, free computer graphics program that provides a world-class, open-source graphics toolset for creating amazing assets in 3D. With Mind-Melding Unity and Blender for 3D Game Development, you'll discover how adding Blender to Unity can help you unlock unlimited new possibilities and reduce your reliance on third parties for creating your game assets. This game development book will broaden your knowledge of Unity and help you to get to grips with Blender's core capabilities for enhancing your games. You'll become familiar with creating new assets and modifying existing assets in Blender as the book shows you how to use the Asset Store and Package Manager to download assets in Unity and then export them to Blender for modification. You'll also learn how to modify existing and create new sci-fi-themed assets for a minigame project. As you advance, the book will guide you through creating 3D model props, scenery, and characters and demonstrate UV mapping and texturing. Additionally, you'll get hands-on with rigging, animation, and C# scripting. By the end of this Unity book, you'll have developed a simple yet exciting mini game with audio and visual effects, and a GUI. More importantly, you'll be ready to apply everything you've learned to your Unity game projects.

Who is this book for?

This book is for game developers looking to add more skills to their arsenal by learning Blender from the ground up. Beginner-level Unity scene and scripting skills are necessary to get started.

What you will learn

  • Transform your imagination into 3D scenery, props, and characters using Blender
  • Get to grips with UV unwrapping and texture models in Blender
  • Understand how to rig and animate models in Blender
  • Animate and script models in Unity for top-down, FPS, and other types of games
  • Find out how you can roundtrip custom assets from Blender to Unity and back
  • Become familiar with the basics of ProBuilder, Timeline, and Cinemachine in Unity

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Dec 31, 2021
Length: 460 pages
Edition : 1st
Language : English
ISBN-13 : 9781801076913
Languages :
Tools :

What do you get with eBook?

Product feature icon Instant access to your Digital eBook purchase
Product feature icon Download this book in EPUB and PDF formats
Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want
Product feature icon AI Assistant (beta) to help accelerate your learning
OR
Modal Close icon
Payment Processing...
tick Completed

Billing Address

Product Details

Publication date : Dec 31, 2021
Length: 460 pages
Edition : 1st
Language : English
ISBN-13 : 9781801076913
Languages :
Tools :

Packt Subscriptions

See our plans and pricing
Modal Close icon
$12.99 billed monthly
Feature tick icon Unlimited access to Packt's library of 6,500+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Simple pricing, no contract
$129.99 billed annually
Feature tick icon Unlimited access to Packt's library of 6,500+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just $5 each
Feature tick icon Exclusive print discounts
$179.99 billed in 18 months
Feature tick icon Unlimited access to Packt's library of 6,500+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just $5 each
Feature tick icon Exclusive print discounts

Frequently bought together


Stars icon
Total $ 147.97
Unity 2021 Cookbook
$54.99
Unity 2021 Shaders and Effects Cookbook
$43.99
Mind-Melding Unity and Blender for 3D Game Development
$48.99
Total $ 147.97 Stars icon
Banner background image

Customer reviews

Top Reviews
Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.5
(12 Ratings)
5 star 75%
4 star 8.3%
3 star 8.3%
2 star 8.3%
1 star 0%
Filter icon Filter
Top Reviews

Filter reviews by




soo345 Apr 12, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
What a fun way to learn some new skills! The author has a great way of delivering informative content in an entertaining way. Plus, he gives away the Secret Ultimate Unity tip. Bonus!
Amazon Verified review Amazon
Guy Stevens Jan 10, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book has a lot of helpful information in it. From working in Blender to exporting what you build in Blender to Unity. From there it delves into Unity to setting up your new asset(your exported Blender FBX file) and creating a modular 3D scene. And adding animations to your turret and player. It goes into many aspects of game development including scripting in C#. The author should mention that Blender has a built in rotation correction tool as Blender and Unity are rotation-ally mirror-ed. Although, it says experimental many people have used it when exporting with success. I am quite knowledgeable with Blender, and Unity. This resource has 421 pages in it. I'll review it some more, and if I see something wrong I'll adjust my review. But right now, I see it as very helpful.
Amazon Verified review Amazon
Amazon Customer Feb 24, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
The author has a really engaging way of writing which makes this book very fun to read through and follow along with tutorials. The book includes a range of sequential learning material for the programs. I was super excited to find a lot of C# scripts, which for me, tend to be the most daunting part of game development in Unity. I think book formatting could be a little easier to navigate, and in the introductory region could be a tad more concise, and more concentrated with information. Overall, this is a great resource for independent developers and students of game development.
Amazon Verified review Amazon
Alexa Jan 11, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I'm new to game development so I started working through this book and I'm LOVING IT. In particular, I really like the playful writing style. It makes you feel like the author's right by your side, encouraging you to learn and have a good time. The instructions are detailed and the reasoning is solid. He also slips in a lot of best practices from naming variables to troubleshooting bugs. Lastly, he does a great job providing links to additional resources and pointing out the large community supporting these tools. I'm really looking forward to digging into more of the examples.
Amazon Verified review Amazon
Spencer Grey Feb 08, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Speaking as the author--which I am--I think I did a pretty darn good job considering this is my first book and I had to use all 26 letters of the English alphabet, including 'z' which is correctly pronounced "zee" and not "zed." As mentioned in the book, should the Earth happen to be invaded in the near future this pronunciation will be mandatory so you might as well start getting used to it now.Astute readers will notice that I not only resorted to using nouns and verbs, but also branched out into somewhat clever uses of adjectives, adverbs and prepositions.It is my hope that since embeddable smartchips are not yet available for your mammalian species this learning-book will be an accessible and entertaining knowledge-transfer mechanism for both beginner and more advanced game developers. Ad astra per aspera!
Amazon Verified review Amazon
Get free access to Packt library with over 7500+ books and video courses for 7 days!
Start Free Trial

FAQs

How do I buy and download an eBook? Chevron down icon Chevron up icon

Where there is an eBook version of a title available, you can buy it from the book details for that title. Add either the standalone eBook or the eBook and print book bundle to your shopping cart. Your eBook will show in your cart as a product on its own. After completing checkout and payment in the normal way, you will receive your receipt on the screen containing a link to a personalised PDF download file. This link will remain active for 30 days. You can download backup copies of the file by logging in to your account at any time.

If you already have Adobe reader installed, then clicking on the link will download and open the PDF file directly. If you don't, then save the PDF file on your machine and download the Reader to view it.

Please Note: Packt eBooks are non-returnable and non-refundable.

Packt eBook and Licensing When you buy an eBook from Packt Publishing, completing your purchase means you accept the terms of our licence agreement. Please read the full text of the agreement. In it we have tried to balance the need for the ebook to be usable for you the reader with our needs to protect the rights of us as Publishers and of our authors. In summary, the agreement says:

  • You may make copies of your eBook for your own use onto any machine
  • You may not pass copies of the eBook on to anyone else
How can I make a purchase on your website? Chevron down icon Chevron up icon

If you want to purchase a video course, eBook or Bundle (Print+eBook) please follow below steps:

  1. Register on our website using your email address and the password.
  2. Search for the title by name or ISBN using the search option.
  3. Select the title you want to purchase.
  4. Choose the format you wish to purchase the title in; if you order the Print Book, you get a free eBook copy of the same title. 
  5. Proceed with the checkout process (payment to be made using Credit Card, Debit Cart, or PayPal)
Where can I access support around an eBook? Chevron down icon Chevron up icon
  • If you experience a problem with using or installing Adobe Reader, the contact Adobe directly.
  • To view the errata for the book, see www.packtpub.com/support and view the pages for the title you have.
  • To view your account details or to download a new copy of the book go to www.packtpub.com/account
  • To contact us directly if a problem is not resolved, use www.packtpub.com/contact-us
What eBook formats do Packt support? Chevron down icon Chevron up icon

Our eBooks are currently available in a variety of formats such as PDF and ePubs. In the future, this may well change with trends and development in technology, but please note that our PDFs are not Adobe eBook Reader format, which has greater restrictions on security.

You will need to use Adobe Reader v9 or later in order to read Packt's PDF eBooks.

What are the benefits of eBooks? Chevron down icon Chevron up icon
  • You can get the information you need immediately
  • You can easily take them with you on a laptop
  • You can download them an unlimited number of times
  • You can print them out
  • They are copy-paste enabled
  • They are searchable
  • There is no password protection
  • They are lower price than print
  • They save resources and space
What is an eBook? Chevron down icon Chevron up icon

Packt eBooks are a complete electronic version of the print edition, available in PDF and ePub formats. Every piece of content down to the page numbering is the same. Because we save the costs of printing and shipping the book to you, we are able to offer eBooks at a lower cost than print editions.

When you have purchased an eBook, simply login to your account and click on the link in Your Download Area. We recommend you saving the file to your hard drive before opening it.

For optimal viewing of our eBooks, we recommend you download and install the free Adobe Reader version 9.