Chapter 7. Gamestats, Social, IAP, and Ad Integration
Since we are done with gameplay we can now see how to run the app on a device. We also have an introduction to Unity Ads and In App purchase tools that are already included. We will also include game achievements, and finally, we will see how to upload the APK to the app store and publish the game.
This chapter includes the following topics:
- Running the app on a device/emulator
- Android Developer Console
- Adding achievements to the game
- Saving game stats
- Ad integration
- IAP purchases
- Adding social media integration