Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
timer SALE ENDS IN
0 Days
:
00 Hours
:
00 Minutes
:
00 Seconds
Hands-On Unity 2021 Game Development
Hands-On Unity 2021 Game Development

Hands-On Unity 2021 Game Development: Create, customize, and optimize your own professional games from scratch with Unity 2021 , Second Edition

Arrow left icon
Profile Icon Nicolas Alejandro Borromeo
Arrow right icon
$12.99 per month
Full star icon Full star icon Full star icon Full star icon Half star icon 4.1 (22 Ratings)
Paperback Aug 2021 710 pages 2nd Edition
eBook
$35.99
Paperback
$43.99
Subscription
Free Trial
Renews at $12.99p/m
Arrow left icon
Profile Icon Nicolas Alejandro Borromeo
Arrow right icon
$12.99 per month
Full star icon Full star icon Full star icon Full star icon Half star icon 4.1 (22 Ratings)
Paperback Aug 2021 710 pages 2nd Edition
eBook
$35.99
Paperback
$43.99
Subscription
Free Trial
Renews at $12.99p/m
eBook
$35.99
Paperback
$43.99
Subscription
Free Trial
Renews at $12.99p/m

What do you get with a Packt Subscription?

Free for first 7 days. $15.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing

Key benefits

  • Unleash the capabilities of C# scripting to create UIs, graphics, game AI agents and more
  • Explore Unity's latest tools, including Universal Render Pipeline, Shader Graph, UI Toolkit, Visual Scripting, and VFX graph, to enhance graphics and animation
  • Build an AR experience using Unity’s AR Foundation

Description

Learning how to use Unity is the quickest way to creating a full game, but that’s not all you can do with this simple, yet comprehensive suite of video game development tools – Unity is just as useful for creating AR/VR experiences, complex simulations, real-time realistic rendering, films, and practical games for training and education. Hands-On Unity 2021 Game Development outlines a practical journey to creating your first full game from the ground up, building it step-by-step and applying your knowledge as you progress. Complete with hands-on tutorials and projects, this easy-to-follow guide will teach you how to develop the game using several Unity tools. As you advance, you will learn how to use the Unity engine, create simple scripts using C#, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll be able to apply all the knowledge that you gain to a real-world game. Later chapters will show you how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs efficiently. Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games. By the end of this Unity book, you will have created a complete game and built a solid foundation in using a wide variety of Unity tools.

Who is this book for?

This book is best suited for game developers looking to upgrade their knowledge and those who want to migrate their existing skills to the Unity game engine. Those with prior Unity knowledge will also benefit from the chapters exploring the latest features. While you’ll still able to follow along if you don’t have any programming experience, knowing the fundamentals of C# programming will help you get the most out of this book.

What you will learn

  • Explore both C# and Visual Scripting tools to customize various aspects of a game, such as physics, gameplay, and the UI
  • Program rich shaders and effects using Unity s new Shader Graph and Universal Render Pipeline
  • Implement postprocessing to improve graphics quality with full-screen effects
  • Create rich particle systems for your Unity games from scratch using VFX Graph and Shuriken
  • Add animations to your game using the Animator, Cinemachine, and Timeline
  • Use the brand new UI Toolkit package to create user interfaces
  • Implement game AI to control character behavior

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Aug 20, 2021
Length: 710 pages
Edition : 2nd
Language : English
ISBN-13 : 9781801071482
Languages :
Tools :

What do you get with a Packt Subscription?

Free for first 7 days. $15.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing

Product Details

Publication date : Aug 20, 2021
Length: 710 pages
Edition : 2nd
Language : English
ISBN-13 : 9781801071482
Languages :
Tools :

Packt Subscriptions

See our plans and pricing
Modal Close icon
$12.99 billed monthly
Feature tick icon Unlimited access to Packt's library of 6,500+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Simple pricing, no contract
$129.99 billed annually
Feature tick icon Unlimited access to Packt's library of 6,500+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just $5 each
Feature tick icon Exclusive print discounts
$179.99 billed in 18 months
Feature tick icon Unlimited access to Packt's library of 6,500+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just $5 each
Feature tick icon Exclusive print discounts

Frequently bought together


Stars icon
Total $ 168.97
Learning C# by Developing Games with Unity 2021
$69.99
Hands-On Unity 2021 Game Development
$43.99
Unity 2021 Cookbook
$54.99
Total $ 168.97 Stars icon
Visually different images

Customer reviews

Top Reviews
Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.1
(22 Ratings)
5 star 68.2%
4 star 9.1%
3 star 4.5%
2 star 4.5%
1 star 13.6%
Filter icon Filter
Top Reviews

Filter reviews by




Fabian Sep 30, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I totally recommend this book, it's easy to follow, practical and deeply focused on results.
Amazon Verified review Amazon
José Martínez Nov 26, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I've had a blast reading this book. It has an incredible amount of information and useful screens and tutorials so you can understand every concept and mechanism in Unity. It's great if you are doing your first steps in game design, but it's also very good if you have experience but you are not deeply familiar with the engine.I'm doing my first jrpg thanks to this book and, believe me, if I can do it, you can.
Amazon Verified review Amazon
GM Apr 03, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Buy this book; it’s a fantastic reference for refining a prototype. Its biggest flaw is it’s a bit ambitious for an absolute beginner. There are enough changes to Unity outside the control of the author that it could lead to some rage quitting once you hit some of these unforeseen snags (normal maps set to -1 on the some of the downloaded assets almost did me in during the lighting chapter). If you are new to Unity you might want to make this the 2nd book to read and instead pick up one of the numerous books that has you create a capsule running around on a plane shooting projectiles at enemy capsules. You’ll finish that book and wonder what to do with that plane and those capsules and the Unity version or downloaded assets won’t be an issue. That’s where this book comes in; methodically replacing those primitives with more refined game components. Although each chapter isn’t able to go super deep, it provides enough breadcrumbs and context to be able to focus on areas that captivate your interest. It’s really easy to put this book down for a week at a time and just play with animations or lighting or building terrain and then just pick it up and focus on the next piece of the puzzle. Highly recommended.
Amazon Verified review Amazon
DOPPLEGANGER Jan 02, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I have to assume this is a good book as it was for my grandson and he seems to like it. I looked at a few pages as it was as clear as a mud wrestler’s jock strap! Oh to be young and intelligent! I wish.
Amazon Verified review Amazon
Guillermo Nov 26, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
The book is very detailed building a good base of concepts accompanied by a good illustration and screenshots that if we add the step-by-step explanation makes it accessible and clear for both beginners and more experienced users.I also want to highlight the tour of the latest featured Unity tools, from Visual Scripting, Probuilder among others.Clearly this book is a high recommendation for all those who want to have an excellent base in video game development.
Amazon Verified review Amazon
Get free access to Packt library with over 7500+ books and video courses for 7 days!
Start Free Trial

FAQs

What is included in a Packt subscription? Chevron down icon Chevron up icon

A subscription provides you with full access to view all Packt and licnesed content online, this includes exclusive access to Early Access titles. Depending on the tier chosen you can also earn credits and discounts to use for owning content

How can I cancel my subscription? Chevron down icon Chevron up icon

To cancel your subscription with us simply go to the account page - found in the top right of the page or at https://subscription.packtpub.com/my-account/subscription - From here you will see the ‘cancel subscription’ button in the grey box with your subscription information in.

What are credits? Chevron down icon Chevron up icon

Credits can be earned from reading 40 section of any title within the payment cycle - a month starting from the day of subscription payment. You also earn a Credit every month if you subscribe to our annual or 18 month plans. Credits can be used to buy books DRM free, the same way that you would pay for a book. Your credits can be found in the subscription homepage - subscription.packtpub.com - clicking on ‘the my’ library dropdown and selecting ‘credits’.

What happens if an Early Access Course is cancelled? Chevron down icon Chevron up icon

Projects are rarely cancelled, but sometimes it's unavoidable. If an Early Access course is cancelled or excessively delayed, you can exchange your purchase for another course. For further details, please contact us here.

Where can I send feedback about an Early Access title? Chevron down icon Chevron up icon

If you have any feedback about the product you're reading, or Early Access in general, then please fill out a contact form here and we'll make sure the feedback gets to the right team. 

Can I download the code files for Early Access titles? Chevron down icon Chevron up icon

We try to ensure that all books in Early Access have code available to use, download, and fork on GitHub. This helps us be more agile in the development of the book, and helps keep the often changing code base of new versions and new technologies as up to date as possible. Unfortunately, however, there will be rare cases when it is not possible for us to have downloadable code samples available until publication.

When we publish the book, the code files will also be available to download from the Packt website.

How accurate is the publication date? Chevron down icon Chevron up icon

The publication date is as accurate as we can be at any point in the project. Unfortunately, delays can happen. Often those delays are out of our control, such as changes to the technology code base or delays in the tech release. We do our best to give you an accurate estimate of the publication date at any given time, and as more chapters are delivered, the more accurate the delivery date will become.

How will I know when new chapters are ready? Chevron down icon Chevron up icon

We'll let you know every time there has been an update to a course that you've bought in Early Access. You'll get an email to let you know there has been a new chapter, or a change to a previous chapter. The new chapters are automatically added to your account, so you can also check back there any time you're ready and download or read them online.

I am a Packt subscriber, do I get Early Access? Chevron down icon Chevron up icon

Yes, all Early Access content is fully available through your subscription. You will need to have a paid for or active trial subscription in order to access all titles.

How is Early Access delivered? Chevron down icon Chevron up icon

Early Access is currently only available as a PDF or through our online reader. As we make changes or add new chapters, the files in your Packt account will be updated so you can download them again or view them online immediately.

How do I buy Early Access content? Chevron down icon Chevron up icon

Early Access is a way of us getting our content to you quicker, but the method of buying the Early Access course is still the same. Just find the course you want to buy, go through the check-out steps, and you’ll get a confirmation email from us with information and a link to the relevant Early Access courses.

What is Early Access? Chevron down icon Chevron up icon

Keeping up to date with the latest technology is difficult; new versions, new frameworks, new techniques. This feature gives you a head-start to our content, as it's being created. With Early Access you'll receive each chapter as it's written, and get regular updates throughout the product's development, as well as the final course as soon as it's ready.We created Early Access as a means of giving you the information you need, as soon as it's available. As we go through the process of developing a course, 99% of it can be ready but we can't publish until that last 1% falls in to place. Early Access helps to unlock the potential of our content early, to help you start your learning when you need it most. You not only get access to every chapter as it's delivered, edited, and updated, but you'll also get the finalized, DRM-free product to download in any format you want when it's published. As a member of Packt, you'll also be eligible for our exclusive offers, including a free course every day, and discounts on new and popular titles.