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Learning C# by Developing Games with Unity 2021
Learning C# by Developing Games with Unity 2021

Learning C# by Developing Games with Unity 2021: Kickstart your C# programming and Unity journey by building 3D games from scratch , Sixth Edition

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Key benefits

  • Learn C# programming basics, terminology, and coding best practices
  • Become confident with Unity fundamentals and features in line with Unity 2021
  • Apply your C# knowledge in practice and build a working first-person shooter game prototype in Unity

Description

The Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language with a wide array of applications in various domains. This bestselling franchise presents a clear path for learning C# programming from the ground up through the world of Unity game development. This sixth edition has been updated to introduce modern C# features with Unity 2021. A new chapter has also been added that covers reading and writing binary data from files, which will help you become proficient in handling errors and asynchronous operations. The book acquaints you with the core concepts of programming in C#, including variables, classes, and object-oriented programming. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, and collisions. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing smart enemies and damage-causing projectiles. By the end of the book, you will have developed the skills to become proficient in C# programming and built a playable game prototype with the Unity game engine.

Who is this book for?

If you're a developer, programmer, hobbyist, or anyone who wants to get started with Unity and C# programming in a fun and engaging manner, this book is for you. You’ll still be able to follow along if you don’t have programming experience, but knowing the basics will help you get the most out of this book.

What you will learn

  • Follow simple steps and examples to create and implement C# scripts in Unity
  • Develop a 3D mindset to build games that come to life
  • Create basic game mechanics such as player controllers and shooting projectiles using C#
  • Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensions
  • Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts
  • Learn how to handle text, XML, and JSON data to save and load your game data
  • Explore the basics of AI for games and implement them to control enemy behavior

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Oct 29, 2021
Length: 428 pages
Edition : 6th
Language : English
ISBN-13 : 9781801812962
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What do you get with eBook?

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Product Details

Publication date : Oct 29, 2021
Length: 428 pages
Edition : 6th
Language : English
ISBN-13 : 9781801812962
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Frequently bought together


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Learning C# by Developing Games with Unity 2021
$69.99
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Unity 2021 Cookbook
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Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.7
(36 Ratings)
5 star 83.3%
4 star 11.1%
3 star 0%
2 star 2.8%
1 star 2.8%
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John Dec 31, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Took a risk on this book, was unsure given the price.I’ve spent similar on a different book that just left me lost. However, this book, despite having not completed it, I find goes at a nice pace.There’s enough breakdown to give you understanding without overwhelming you with information.There’s a need to research some basic terminology used, but its not anything that isn’t automatically answered by Google.I already feel comfortable navigating Unity and interpreting .cs scripts, and the basic tools within code.I’ve put a few hours into this, and its made clear questions I’ve failed to have answered from YT and google previously.I’m excited to put more time into reading and applying the lessons in this book.10/10 Recommend to everyone.
Amazon Verified review Amazon
Andreia G. Dec 01, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This is a great resource to both learning C# and game development at the same time, making the whole endeavor of learning how to program a fun and rewarding experience. It's thorough and entertaining, and I really wish I had it when I was starting out - I will certainly leverage this content when I teach intro to C# and/or intro to game programming!
Amazon Verified review Amazon
David Jun 29, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
If you're a c# amateur or a complete noob, this book is exactly what you're looking for.It's well written, engaging, and covers a huge range of topics without getting too far in the weeds.This is the third c# / unity book that I've purchased, and it's the first that's really helped me make any progress.
Amazon Verified review Amazon
Scott B. Dec 29, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I've tried to start programming more than once, mostly with Python and a little C++, but the content never seems to stick. Getting to make a simple game while learning to code was just the ticket in my case. Great resource, tons of fun, and gets you ready for the world of programming!
Amazon Verified review Amazon
Barry Oickle Jan 02, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
If you were to look at any recommended list of books to learn C# Programming from, this book appears on all of them and for good reason. There are better resources for learning Unity. That isn't the point of this book. It's giving you something more interesting to learn C# on than the endless console apps that the other tutorials use. You will make a game, but it's not teaching you game development. What you're getting here is a solid grounding in programming fundamentals which can take you anywhere in your dev journey, whether it be as a professional or hobbyist.Concepts are explained clearly, and I really like how when a new term is introduced, it gives you 3 definitions. A conceptual, a technical, and a practical. Some of us have trouble absorbing material from one perspective, so having multiple ways of thinking about these items really helps you drive home each aspect as they're introduced. Then you use what you've learned while creating your game.If like me, you're interested in the game dev side of things, the exposure to Unity is going to be a great bonus to keep you motivated, and what you learn here will be invaluable in every project you ever work on. You'll need other resources to really take advantage of everything the Unity engine can do for you, but you'll have solid proficiency in C# when you get there, and that's what sets great developers apart from merely competent ones.
Amazon Verified review Amazon
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