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Become a Unity Shaders Guru
Become a Unity Shaders Guru

Become a Unity Shaders Guru: Create advanced game visuals using code and graphs in Unity 2022

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Key benefits

  • Discover the new shader tools such as URP and Shader Graph to work in HLSL code or with visual node-based editing
  • Learn advanced tricks to optimize your rendering pipeline
  • Explore various concepts to create a variety of 2D and 3D game shaders
  • Purchase of the print or Kindle book includes a free PDF eBook

Description

Do you really know all the ins-and-outs of Unity shaders? It’s time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to bring out the beauty of your 2D/3D game projects! Become a Unity Shaders Guru is here to help you transition from the built-in render pipeline to the SRP pipelines and learn the latest shading tools. With it, you’ll dive deeper into Unity shaders by understanding the essential concepts through practical examples. First, you’ll discover how to create a simple shading model in the Unity built-in render pipeline, and then in the Unity URP render pipeline and Shader Graph while learning about the practical applications of both. You’ll explore common game shader techniques, ranging from interior mapping to adding neon outlines on a sprite or simulating the wobble of a fish. You’ll also learn about alternative rendering techniques, like Ray Marching. By the end of this book, you’ll have learned to create a wide variety of 2D and 3D shaders with Unity’s URP pipeline (both in HLSL code and with the Shader Graph tool), and be well-versed with some optimization tricks to make your games friendly for low-tier devices as well.

Who is this book for?

This book is for technical artists who have worked with Unity and want to get a deeper understanding of Unity’s render pipelines and its visual node-based editing tool. Seasoned game developers who are looking for reference shaders using the recent URP render pipeline will also find this book useful. A basic level of programming experience in HLSL, Unity, its layout, and its basic usage is a must.

What you will learn

  • Understand the main differences between the legacy render pipeline and the SRP
  • Create shaders in Unity with HLSL code and the Shader Graph 10 tool
  • Implement common game shaders for VFX, animation, procedural generation, and more
  • Experiment with offloading work from the CPU to the GPU
  • Identify different optimization tools and their uses
  • Discover useful URP shaders and re-adapt them in your projects

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Jul 14, 2023
Length: 492 pages
Edition : 1st
Language : English
ISBN-13 : 9781837636587
Vendor :
Unity Technologies
Languages :
Tools :

What do you get with eBook?

Product feature icon Instant access to your Digital eBook purchase
Product feature icon Download this book in EPUB and PDF formats
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Product Details

Publication date : Jul 14, 2023
Length: 492 pages
Edition : 1st
Language : English
ISBN-13 : 9781837636587
Vendor :
Unity Technologies
Languages :
Tools :

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Frequently bought together


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Full star icon Full star icon Full star icon Full star icon Half star icon 4.9
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Jean Pascal GEHIN Jan 29, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
très bon livre, bon achat
Feefo Verified review Feefo
A Aug 13, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I loved this book. It helped me clear up some details I was fuzzy on for years. Highly recommend!
Amazon Verified review Amazon
Amazon Customer Jul 17, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
After reading through a copy I received for review, this has been very insightful and helpful towards learning more about utilizing shaders in Unity! As a new Unity developer, I'm familiar with the concept of shaders but have no real knowledge of working thoroughly with them to create more advanced visuals. This book helped develop my knowledge on this Unity concept with easy to follow examples from the engine itself.
Amazon Verified review Amazon
Amazon Customer Sep 15, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
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Jonathan Jul 19, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I received a copy of this book after asking and wondering how I could use shaders to enhance my game. And once I got it. It helped a lot. Beautifully written, detailed, and helpful and meaningful explanations helped me understand something that was almost a mystery to me. I would suggest this book to anyone who is getting into shaders.
Amazon Verified review Amazon
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