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Getting Started with Unity 2018

You're reading from   Getting Started with Unity 2018 A Beginner's Guide to 2D and 3D game development with Unity

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Product type Paperback
Published in Mar 2018
Publisher Packt
ISBN-13 9781788830102
Length 336 pages
Edition 3rd Edition
Languages
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Table of Contents (21) Chapters Close

Title Page
Dedication
Packt Upsell
Contributors
Preface
1. Downloading and Installing Unity FREE CHAPTER 2. The Unity Interface 3. Designing the Game 4. Creating Our Terrain 5. Lights, Cameras, and Shadows 6. Creating and Importing 3D Objects for Our Game 7. Implementing Our Player Character 8. Implementing Our Non-Player Characters 9. Adding a Heads-Up Display 10. Scripting Our Points System 11. Scripting Victory and Defeat 12. Adding Audio and Visual Effects to Our Game 13. Optimizing Our Game for Deployment 14. Virtual Reality 1. Other Books You May Enjoy Index

Working with imported assets


In the previous section, you added the following listed assets to your game:

  • Cherry
  • Cherry Tree
  • Cucumber
  • Cucumber Patches

We will incorporate the cherry and cucumber assets in Chapter 10, Scripting Our Points System. In this section, we will plant our Cherry Trees and Cucumber Patches.

As you will recall from Chapter 3, Designing the Game, we created spawn points in four corners and the center of our game environment. We also selected four areas in which to plant our Cherry Trees. Now that we have actual terrain, we can be more specific with our design. Look at the following diagram to determine where to plant our Cherry Trees and Cucumber Patches:

We will refer to this diagram in the next two sections as we plant our Cherry Trees and Cucumber Patches.

Planting Cherry Trees

In Chapter 4, Creating Our Terrain, we created a tree to demonstrate how to create one from scratch. Since we downloaded a Cherry Tree in the last section, we no longer need our experimental tree....

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