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Mastering Swift 3 - Linux

You're reading from   Mastering Swift 3 - Linux Learn to build fast and robust applications on the Linux platform with Swift

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Product type Paperback
Published in Jan 2017
Publisher Packt
ISBN-13 9781786461414
Length 380 pages
Edition 1st Edition
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Author (1):
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Jon Hoffman Jon Hoffman
Author Profile Icon Jon Hoffman
Jon Hoffman
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Table of Contents (24) Chapters Close

Mastering Swift 3 - Linux
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Taking the First Steps with Swift FREE CHAPTER 2. Learning About Variables, Constants, Strings, and Operators 3. Using Swift Collections and the Tuple Type 4. Control Flow and Functions 5. Classes and Structures 6. Using Protocols and Protocol Extensions 7. Protocol-Oriented Design 8. Writing Safer Code with Error Handling 9. Custom Subscripting 10. Using Optional Types 11. Working with Generics 12. Working with Closures 13. Using C Libraries with Swift 14. Concurrency and Parallelism in Swift 15. Swifts Core Libraries 16. Swift on Single Board Computers 17. Swift Formatting and Style Guide 18. Adopting Design Patterns in Swift

What are classes and structures?


In Swift, classes and structures are very similar. If we really want to master Swift, it is very important to understand what makes classes and structures so similar and also what sets them apart because they are the building blocks of our applications. Apple describes classes and structures as:

Classes and structures are general-purpose, flexible constructs that become the building blocks of your program's code. You define properties and methods to add functionality to your classes and structures by using the already familiar syntax of constants, variables, and functions.

Let's begin by taking a quick look at some of the similarities between classes and structures.

Similarities between classes and structures

In Swift, classes and structures are more similar than they are in other languages, such as Objective-C. The following is a list of some of the features that classes and structures share:

  • Properties: These are used to store information in our classes and...

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