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Kivy Cookbook

You're reading from   Kivy Cookbook Enhance your skills in developing multi-touch applications with Kivy

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Product type Paperback
Published in Aug 2015
Publisher
ISBN-13 9781783987382
Length 246 pages
Edition 1st Edition
Languages
Tools
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Authors (2):
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Hugo Solis Hugo Solis
Author Profile Icon Hugo Solis
Hugo Solis
 Solis Solis
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Solis
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Table of Contents (16) Chapters Close

Kivy Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Kivy and the Kv Language FREE CHAPTER 2. Input, Motion, and Touch 3. Events 4. Widgets 5. Graphics – Canvas and Instructions 6. Advanced Graphics – Shaders and Rendering 7. The API in Detail 8. Packaging our Apps for PC 9. Kivy for Mobile Devices Index

Creating custom events


Another possibility with events is that we can create and customize our own events. There are many situations where we could need a custom event; for example, when we create our own widget. This recipe will create a new event that will fire an action when the label of the button is changed.

Getting ready

Now we need a more complex recipe, and it is useful for the reader to review the recipes first before getting into the content of custom events in Kivy. We will also use the Kv language to design the widgets, so we assume that the reader is familiar with the Kv language or has gone through the first chapter.

How to do it…

Use the following steps to achieve the end goal:

  1. First, in the KV file, declare an empty label and a button using the following code:

    <MyW>:
        Button:
            id: button1
            text: 'Hello'
        Label:
            id: label1
            pos: 200,200
            text: ''
  2. In the Python code, define the widget class.

  3. In the widget class, define the __init__()...

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