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iOS 10 Programming for Beginners

You're reading from   iOS 10 Programming for Beginners Explore the latest iOS 10 and Swift 3 features

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786464507
Length 678 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (26) Chapters Close

iOS 10 Programming for Beginners
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Getting Familiar with Xcode FREE CHAPTER 2. Building a Foundation with Swift 3. Digging Deeper 4. Digging into Collections 5. Starting the UI Setup 6. Setting Up UI 7. Getting Started with the Grid 8. Getting Started with the List 9. Working More with Lists 10. Where Are We? 11. Where's My Data? 12. Foodie Reviews 13. Saving Reviews 14. Universal 15. iMessages 16. Notifications 17. Just a Peek 18. Beta and Store Submission Index

Summary


In this chapter, we took an app tour of our Let's Eat app design. We also covered the basic UI setup of our app with some really simple Auto layout. We were able turn our Single View application into a Tab Bar Controller. You also learned how to add images for our tab bar icons.

Storyboarding is one of the things I really enjoy doing. It is quick and easy to set up your UI with storyboards. Being able to drag and drop what you need onto the canvas is such an efficient method of developing app storyboards. There are times when you will need to code, but, being able to work on things without having to write any code, is a wonderful capability. My preference is to use storyboards as much as possible, but there are many developers who prefer to do it in code. If you come from another programming language, try to keep an open mind and really learn storyboarding. When you work on a project that uses storyboards, you can get a high-level overview of the project. When everything is written...

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