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Daniel Arbuckle???s Mastering Python

You're reading from   Daniel Arbuckle???s Mastering Python Build powerful Python applications

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Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781787283695
Length 274 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Daniel Arbuckle Daniel Arbuckle
Author Profile Icon Daniel Arbuckle
Daniel Arbuckle
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Table of Contents (18) Chapters Close

Title Page
Credits
About the Author
www.PacktPub.com
Customer Feedback
Preface
1. Python Primer FREE CHAPTER 2. Setting Up 3. Making a Package 4. Basic Best Practices 5. Making a Command-Line Utility 6. Parallel Processing 7. Coroutines and Asynchronous I/O 8. Metaprogramming 9. Unit Testing 10. Reactive Programming 11. Microservices 12. Extension Modules and Compiled Code

Python tools to interact with the user


In the previous section, we saw how to get information from the user on the command line, but what do we do when we need a more dynamic form of interaction? So, let's take a look at some of Python's tools for sending information to the user and requesting information from the user.

Python's built-in functions - print and input

The fundamentals of interactivity are simple. We need to be able to tell the user things and we need the user to be able to tell us things. In service of those two goals, Python provides two built-in functions. These are print and input.

Create a simple.py file with the following code:

The print function takes any number of Python objects as parameters and prints them on the screen. The input function takes a string prompt as its parameter, prints it out, then reads text until the user hits Enter, and returns what the user typed as a string.

Run the following command to see how the print and input functions work:

python3 simple.py

That...

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