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Unreal Engine 5 Shaders and Effects Cookbook
Unreal Engine 5 Shaders and Effects Cookbook

Unreal Engine 5 Shaders and Effects Cookbook: Over 50 recipes to help you create materials and utilize advanced shading techniques , Second Edition

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Key benefits

  • Create spectacular visual effects for use in both games and virtual productions
  • Design efficient shaders for any real-time platform without sacrificing realism
  • Leverage Unreal Engine’s rendering pipeline and the innards of the material graph

Description

Unreal Engine is here to stay! Since the launch of the first edition of this book, based on the Unreal Engine 5 technology, real-time rendering has only grown in popularity. The demand for expertise in this area has grown exponentially across various fields over the last few years, and Unreal Engine 5 builds upon that foundation and continues to push the boundaries of what is achievable in an interactive format. Against this backdrop, the second edition of this book takes a leap forward and explores the new opportunities offered by the latest version of the engine, including Lumen, ray tracing, and Nanite. The book also revisits previously covered techniques and updates them to current standards, shining new light on topics such as the PBR workflow and the different lighting solutions that were present in the first edition. Throughout the chapters, you’ll be able to focus on two key principles that you need to consider when dealing with real-time graphics: optimization and efficiency. By the end of this book, you’ll have explored the many rendering possibilities that Unreal Engine 5 has to offer to become the master of your own creations!

Who is this book for?

This comprehensive guide is designed for anyone who is passionate about rendering, real-time graphics, and creating visually stunning experiences with Unreal Engine. Whether you're a beginner or a seasoned professional, this book offers a gentle learning curve that takes you from the fundamentals of the rendering pipeline to the most advanced techniques in the field. With a wealth of information and expert guidance, you'll quickly become proficient in the art of material creation, regardless of your background knowledge.

What you will learn

  • Leverage the capabilities of Lumen and Nanite to create breathtaking experiences
  • Attain proficiency in the rendering pipeline of Unreal Engine to develop real-time graphics
  • Utilize the physically based rendering pipeline to achieve photorealistic rendering across multiple scenes
  • Explore the Material Editor to build complex materials and textures and achieve a high level of detail
  • Optimize your materials to run seamlessly on multiple platforms
  • Understand the various nodes and functions required to create impressive visual effects

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : May 31, 2023
Length: 402 pages
Edition : 2nd
Language : English
ISBN-13 : 9781837635566
Vendor :
Epic Games
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What do you get with eBook?

Product feature icon Instant access to your Digital eBook purchase
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Product feature icon DRM FREE - Read whenever, wherever and however you want
Product feature icon AI Assistant (beta) to help accelerate your learning
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Product Details

Publication date : May 31, 2023
Length: 402 pages
Edition : 2nd
Language : English
ISBN-13 : 9781837635566
Vendor :
Epic Games
Concepts :
Tools :

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Frequently bought together


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Total $ 148.97
Build Stunning Real-time VFX with Unreal Engine 5
$49.99
Unreal Engine 5 Shaders and Effects Cookbook
$51.99
Multiplayer Game Development with Unreal Engine 5
$46.99
Total $ 148.97 Stars icon
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Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.7
(16 Ratings)
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4 star 31.3%
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David Wong Cascante Jul 04, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book streamlines the learning process for using Unreal Engine’s graphical features. The chapters are split up into categories of recipes that readers can read through to understand the features the engine has to offer.The book starts out by assuming readers have no experience working in the engine but, by the end, it covers interesting applications of Unreal Engine’s material editor and its other tools.I would highly recommend downloading the sample assets provided by the book to speed up the learning process. In addition, the assets also give readers an idea of what’s needed to create quality assets for the engine.In conclusion, I would recommend this book for anyone studying how to create visual content in Unreal Engine 5. The book contains a diverse set of recipes users can jump around based on their interests and the samples are helpful as reference for all the content presented.
Amazon Verified review Amazon
J Pearse Jun 01, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This "cookbook" guides you from creating a studio scene, all the way to harnessing the latest innovations in real time shader usage.Shader setups gently increase in complexity and versality, while addressing factors such as how dynamic and static lighting, and processing budgets should effect your decision making. Importantly this also includes the new technologies bundled with UE5 such as Lumen and Nanite. If you've read the previous edition you'll find examples where familiar shader recipes covered in that volume have been updated so they can utilise these new lighting and polygon management techniques.Along the way there are blueprint diagrams, including explanations of the various nodes in use, as well as before and after comparison images showing the result of modifications. All this is presented in an approachable, clear and detailed way.
Amazon Verified review Amazon
R E. Jun 22, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book is an exceptional resource for both beginner and intermediate tech artists jumping into Unreal Engine. It covers the fundamentals of Physically Based Rendering (PBR) and provides insightful guidance on shader creation in UE5. If you're aiming to create breathtaking scenes with a realistic aesthetic, this book offers all the knowledge you need to achieve stunning results.It excels in providing a solid foundation, giving readers the recipes to bring their scenes to life. It would be great to see stylized and NPR aesthetics included in the next edition!Overall, this book is a must-have for tech artists seeking to enhance their understanding of shaders. Its comprehensive coverage of PBR and optimization techniques ensures that you'll be well-equipped to create visually captivating assets.
Amazon Verified review Amazon
SERGEY NOVIKOV Jul 02, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book is really something, I worked through every example and that's really great, I believe this should be the number one recommendation for every beginner in Unreal Engine 5, every example has source code so you can check if something is unclear for you, it covers Nanite, Lumen, and Material systems in the really acceptable way, so I had really great journey.
Amazon Verified review Amazon
Hayley Johnson Jun 12, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I am a self taught developer that focuses my work mainly within the Unreal Engine for Fortnite (UEFN) editor. This book is very helpful for my beginner capabilities. Learning the basics of PBR's and how to navigate within the material editor really have helped me get a better grasp on creating them. The workflow from UE5 to UEFN is very similar and it was easy for me to transfer the learning material and adapt it for my needs. Great step by step walk throughs and imagery make it easy to follow along with!
Amazon Verified review Amazon
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