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Unreal Engine 4.X By Example

You're reading from   Unreal Engine 4.X By Example An example-based practical guide to get you up and running with Unreal Engine 4.X

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Product type Paperback
Published in Jul 2016
Publisher Packt
ISBN-13 9781785885532
Length 506 pages
Edition 1st Edition
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Tools
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Author (1):
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 Carnall Carnall
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Carnall
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Table of Contents (17) Chapters Close

Unreal Engine 4.X By Example
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. Introduction to Unreal Engine 4 2. Blueprints and Barrels – Your First Game FREE CHAPTER 3. Advanced Blueprint, Animation, and Sound 4. Unreal Engine, C++, and You 5. Upgrade Activated – Making Bounty Dash with C++ 6. Power Ups for Your Character, Power Ups for the User 7. Boss Mode Activated – Unreal Robots 8. Advanced AI and Unreal Rendering 9. Creating a Networked Shooter 10. Goodbyes and Thank yous Index

Summary


Congratulations! You have completed your Hello World exercise for using C++ with UE! We have learnt about the C++ workflow for Unreal Engine, how to write pure C++ objects we can then load into our levels, how to create components in C++, how to create objects in C++ that can be extended into blueprint, Blueprint native events, the Unreal Build Tool, and much more! We are going to be building on these skills in the next chapter to further hone your Unreal C++ skills when we endeavor to create your very first UE C++ title, Bounty Dash!

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