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Swift 2 Blueprints

You're reading from   Swift 2 Blueprints Swift Blueprints

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Product type Paperback
Published in Oct 2015
Publisher Packt
ISBN-13 9781783980765
Length 276 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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 Costa Costa
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Costa
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Toc

Table of Contents (15) Chapters Close

Swift 2 Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Exploring Xcode FREE CHAPTER 2. Creating a City Information App with Customized Table Views 3. Creating a Photo Sharing App 4. Simulating Home Automation with HomeKit 5. Health Analyzing App Using HealthKit 6. Creating a Game App Using SpriteKit 7. Creating an Apple Watch App 8. AVFoundation Index

Summary


Great! You have learned a new framework that gives information on the user's health. You can now query the phone, which requires you to convert the result into a quantity with a unit. It is done this way because a measure is a measure, it doesn't matter which unit is used.

You also learned, in this chapter, how to use the iOS-Charts framework, which allowed to display some charts of the user's progress, something very common in health apps.

In the next chapter, we are going to create our own game using the SpriteKit framework.

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