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Mastering Unity 2D game development

You're reading from   Mastering Unity 2D game development Mastering Unity 2D Game Development will give your game development skills a boost and help you begin creating and building an RPG with Unity 2D game framework

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Product type Paperback
Published in Aug 2014
Publisher
ISBN-13 9781849697347
Length 474 pages
Edition 1st Edition
Tools
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Author (1):
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 Jackson Jackson
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Jackson
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Table of Contents (21) Chapters Close

Mastering Unity 2D Game Development
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Overview FREE CHAPTER 2. Character Building 3. Getting Animated 4. The Game World 5. NPCs and Interactions 6. The Big Wild World 7. Encountering Enemies and Running Away 8. Shopping for Weapons 9. Getting Ready to Fight 10. The Battle Begins 11. Onward Wary Traveler 12. Deployment and Beyond Additional Resources Index

Putting it together


So now that we have understood how to import our 2D assets into our project and how the sprite system works, let's look at building our game with it.

Tip

Downloading the example code

You can download the example code files for all Packt books you have purchased from your account at http://www.packtpub.com. If you purchased this book elsewhere, you can visit http://www.packtpub.com/support and register to have the files e-mailed directly to you.

I'm going to talk about the usual thought process that is used to build such systems and highlight issues that you might commonly face and how to resolve them, rather than just pointing out fingers and saying do this and that.

Note

The lessons learned in the Classes section are very important lessons to learn early on as we are just starting out with the 2D features. We won't use them just yet but refer to this again when we hit Chapter 5, NPCs and Interactions, and start implementing them fully.

Importing our main character

So with what...

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