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Hands-On Robotics with JavaScript

You're reading from   Hands-On Robotics with JavaScript Build robotic projects using Johnny-Five and control hardware with JavaScript and Raspberry Pi

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781789342055
Length 214 pages
Edition 1st Edition
Languages
Concepts
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Author (1):
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Kassandra Perch Kassandra Perch
Author Profile Icon Kassandra Perch
Kassandra Perch
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Table of Contents (19) Chapters Close

Title Page
Dedication
Packt Upsell
Contributors
Preface
1. Setting Up Your Development Environment FREE CHAPTER 2. Creating Your First Johnny-Five Project 3. Building Interactive Projects with RGB LED 4. Bringing in Input with Buttons 5. Using a Light Sensor to Create a Night-Light 6. Using Motors to Move Your Project 7. Using Servos for Measured Movement 8. The Animation Library 9. Getting the Information You Need 10. Using MQTT to Talk to Things on the Internet 11. Building a NodeBots Swarm 1. Assessments 2. Other Books You May Enjoy Index

Wiring up buttons


We're going to add buttons to the project from the previous chapter, to allow users to change the way the RGB LED works by pressing buttons. When you look at a button, you see four prongs. While there are four prongs, there are only two input/outputs to a button—one where electricity goes in, and one where it goes out when the button is pressed. This is because a button essentially controls the flow of electricity. When the button is not pressed, the contacts are not connected and electricity cannot flow, and when pressed, a conductor bridges the two sides and electricity flows. This is how we will use the button as an input device: a high signal means the button is pressed, a low signal means it isn't.

Putting a button on a breadboard

Take your button and observe the metal prongs on the bottom. Usually, the two pairs curve towards the inside of the button. There is one in and out on each side, and each pair with the same curve has one of each. Keep this in mind when placing...

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