Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
timer SALE ENDS IN
0 Days
:
00 Hours
:
00 Minutes
:
00 Seconds
Arrow up icon
GO TO TOP
C# 6 and .NET Core 1.0

You're reading from   C# 6 and .NET Core 1.0 Modern Cross-Platform Development

Arrow left icon
Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781785285691
Length 550 pages
Edition 1st Edition
Languages
Arrow right icon
Toc

Table of Contents (25) Chapters Close

C# 6 and .NET Core 1.0
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Hello, C#! Welcome, .NET Core! FREE CHAPTER 2. Speaking C# 3. Controlling the Flow, Converting Types, and Handling Exceptions 4. Using Common .NET Types 5. Using Specialized .NET Types 6. Building Your Own Types with Object-Oriented Programming 7. Implementing Interfaces and Inheriting Classes 8. Working with Relational Data Using the Entity Framework 9. Querying and Manipulating Data with LINQ 10. Working with Files, Streams, and Serialization 11. Protecting Your Data and Applications 12. Improving Performance and Scalability with Multitasking 13. Building Universal Windows Platform Apps Using XAML 14. Building Web Applications and Services Using ASP.NET Core 15. Taking C# Cross-Platform 16. Building a Quiz Answers to the Test Your Knowledge Questions Creating a Virtual Machine for Your Development Environment Index

Reading and writing with streams


A stream is a sequence of bytes.

There is an abstract class named Stream that represents a stream. There are many classes that inherit from this base class, so they all work the same way. In the following table are some of the common members of the Stream class:

Member

Description

CanRead, CanWrite

Determines whether you can read to and write from the stream

Length, Position

Determines the total number of bytes and the current position within the stream

Close()

Closes the stream and releases its resources

Flush()

If the stream has a buffer, then it is cleared and written to the underlying stream

Read()

Reads a specified number of bytes from the stream into a byte array and advances the position

ReadByte()

Reads the next byte from the stream and advances the position

Seek()

Moves the position to the specified position (if CanSeek is true)

Write()

Writes the contents of a byte array into the stream

WriteByte()

Writes a byte...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $15.99/month. Cancel anytime
Visually different images