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3D Environment Design with Blender
3D Environment Design with Blender

3D Environment Design with Blender: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes

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Profile Icon Abdelilah Hamdani Profile Icon Barreto
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$35.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.1 (9 Ratings)
eBook Jan 2023 344 pages 1st Edition
eBook
$35.99
Paperback
$44.99
Subscription
Free Trial
Renews at $12.99p/m
Arrow left icon
Profile Icon Abdelilah Hamdani Profile Icon Barreto
Arrow right icon
$35.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.1 (9 Ratings)
eBook Jan 2023 344 pages 1st Edition
eBook
$35.99
Paperback
$44.99
Subscription
Free Trial
Renews at $12.99p/m
eBook
$35.99
Paperback
$44.99
Subscription
Free Trial
Renews at $12.99p/m

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Key benefits

  • Reveal modeling tricks to make your Blender 3D environments look realistic
  • Discover techniques to enhance the photorealism of your scenes while saving time
  • Set up realistic lighting in your scenes to make your environment look pleasing to the eye

Description

Blender is a powerful tool for creating all kinds of visual assets, but with such power comes complexity. Creating a photorealistic 3D scene seems like a Herculean task for more than 90% of 3D designers, but don’t be discouraged! 3D Environment Design with Blender will get you up and running. This practical guide helps reduce the complexity of 3D environment design, advance your Blender skills, and produce lifelike scenes and animations in a time-efficient manner. You'll start by learning how to fix the most common mistakes 3D designers make with modeling and scale matching that stop them from achieving photorealism. Next, you’ll understand the basics of realistic texturing, efficient unwrapping and achieving photorealistic lighting by turning an actual reference of a wood cabin into a realistic 3D scene. These skills will be used and expanded as you build a realistic 3D environment with natural assets and materials that you’ll create from scratch. Once you’ve developed your natural environment, you’ll advance to creating realistic render shots by applying cool camera features, and compositing tricks that will make your final render look photorealistic and pleasing to the eye. By the end of this book, you'll be able to implement modeling tricks and best practices to make your 3D environments look stunningly lifelike.

Who is this book for?

This book is for 3D environment artists and open-world game designers who have tried designing 3D environments but have trouble finding the right Blender settings. If you feel overwhelmed understanding how nodes and materials work in Blender, this book will simplify it for you and help you achieve photorealism in your environments in no time. Familiarity with the Blender interface is expected to get the most out of this book.

What you will learn

  • Understand how to avoid the most common modeling mistakes 3D designers make
  • Create realistic landscapes using Blender s built-in A.N.T Landscape add-on
  • Build natural assets such as rocks, flowers, plants, and rivers that you can customize and use in a variety of projects
  • Create realistic materials such as snow, mud, wood and animated water
  • Use the particle system to generate realistic grass, as well as scatter flowers and rocks
  • Apply the five lighting rules to achieve great photorealistic results
  • Use nodes and materials effectively to produce impressive results

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Jan 31, 2023
Length: 344 pages
Edition : 1st
Language : English
ISBN-13 : 9781803233512
Vendor :
Blender Foundation
Concepts :
Tools :

What do you get with eBook?

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Product feature icon Download this book in EPUB and PDF formats
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Product Details

Publication date : Jan 31, 2023
Length: 344 pages
Edition : 1st
Language : English
ISBN-13 : 9781803233512
Vendor :
Blender Foundation
Concepts :
Tools :

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Frequently bought together


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Customer reviews

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Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.1
(9 Ratings)
5 star 55.6%
4 star 22.2%
3 star 11.1%
2 star 0%
1 star 11.1%
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Graycee Bolz Apr 04, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book is a great beginner/intermediate read for learning Blender. The author discusses the importance of breaking down a scene before modeling it--which is key to modeling anything. They discuss in detail the mechanics of modeling and has great insight into using Blender among other great things such as tools that have helped them along the way, and awesome tutorials that can assist you creating any dynamic scene.100% recommend!
Amazon Verified review Amazon
Harry Hirsch, Antwerp, Belgium Aug 02, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
The first part of the book is an excellent introduction in shading, the different types of maps, slowly making the nodes/noodles understandable.The second part of the book is an amazing outdoor project.If you can do all he teaches you're already a very good artist.As for the mistakes somebody might have find, these are things to email the author, and definitely not to base a "grading" on.
Amazon Verified review Amazon
Morris Dillard Aug 23, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
If you need multiple inputs for learning, this book is for you.
Amazon Verified review Amazon
Evinewyork Feb 12, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book is a valuable resource for anyone looking to begin creating 3D environments. The author goes over important elements for building environments with proper scaling, including scale matching with reference images and generating procedural textures through Blender nodes. The book also highlights various built-in addons and techniques for modeling landscapes, rocks, water, flowers, and grass. Ideal for both beginner and intermediate Blender users, this book will aid in expanding your understanding of the software and related terminology.
Amazon Verified review Amazon
W. Hansen Feb 06, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Fantastic read. Even from the start of the author starts talking about how important it is to get your scale right in modeling. if the wall is 8‘ x 12‘ and the window is 3 x 5‘ eyeballing that will never produce awesome results. Measure and reproduce realistically!There is a great tool introduced here called fSpy, which I have used before to limited success. He really goes through a wonderful way of using the tool a lot more accurately.There is also a section on creating photorealistic mountains and water. It’s incredible. I’ve never thought of doing this exact process, it’s a very smart way of doing it procedurally.This is a fantastic book and a wonderful resource.
Amazon Verified review Amazon
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