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Unity 2021 Cookbook
Unity 2021 Cookbook

Unity 2021 Cookbook: Over 140 recipes to take your Unity game development skills to the next level , Fourth Edition

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Profile Icon Matt Smith Profile Icon Shaun Ferns
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Mex$902.99
Full star icon Full star icon Full star icon Full star icon Full star icon 5 (10 Ratings)
eBook Sep 2021 816 pages 4th Edition
eBook
Mex$902.99
Paperback
Mex$1128.99
Subscription
Free Trial
Arrow left icon
Profile Icon Matt Smith Profile Icon Shaun Ferns
Arrow right icon
Mex$902.99
Full star icon Full star icon Full star icon Full star icon Full star icon 5 (10 Ratings)
eBook Sep 2021 816 pages 4th Edition
eBook
Mex$902.99
Paperback
Mex$1128.99
Subscription
Free Trial
eBook
Mex$902.99
Paperback
Mex$1128.99
Subscription
Free Trial

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Key benefits

  • Discover the latest features of Unity 2021 including coverage of AR/VR development
  • Follow practical recipes for better 2D and 2D character development with Unity GameKits
  • Learn powerful techniques and expert best practices in building 3D objects, textures, and materials

Description

If you are a Unity developer looking to explore the newest features of Unity 2021 and recipes for advanced challenges, then this fourth edition of Unity Cookbook is here to help you. With this cookbook, you’ll work through a wide variety of recipes that will help you use the essential features of the Unity game engine to their fullest potential. You familiarize yourself with shaders and Shader Graph before exploring animation features to enhance your skills in building games. As you progress, you will gain insights into Unity's latest editor, which will help you in laying out scenes, tweaking existing apps, and building custom tools for augmented reality and virtual reality (AR/VR) experiences. The book will also guide you through many Unity C# gameplay scripting techniques, teaching you how to communicate with database-driven websites and process XML and JSON data files. By the end of this Unity book, you will have gained a comprehensive understanding of Unity game development and built your development skills. The easy-to-follow recipes will earn a permanent place on your bookshelf for reference and help you build better games that stay true to your vision.

Who is this book for?

If you’re a Unity developer looking for better ways to resolve common recurring problems with recipes, then this book is for you. Programmers dipping their toes into multimedia features for the first time will also find this book useful. Before you get started with this Unity engine book, you’ll need a solid understanding of Unity’s functionality and experience with programming in C#.

What you will learn

  • Discover how to add core game features to your projects with C# scripting
  • Create powerful and stylish UI with Unity's UI system, including power bars, radars, and button-driven scene changes
  • Work with essential audio features, including background music and sound effects
  • Discover Cinemachine in Unity to intelligently control camera movements
  • Add visual effects such as smoke and explosions by creating and customizing particle systems
  • Understand how to build your own Shaders with the Shader Graph tool

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Sep 06, 2021
Length: 816 pages
Edition : 4th
Language : English
ISBN-13 : 9781839219276
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Product Details

Publication date : Sep 06, 2021
Length: 816 pages
Edition : 4th
Language : English
ISBN-13 : 9781839219276
Languages :
Tools :

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Frequently bought together


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James McCarthy Dec 16, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
After purchasing any number of Unity courses over the years, but never seeming to finish anything, this book boosted my Unity skills and my productivity right away. Downloadable source files plus the "how to do it", "How it works", and "There's more" teaching style makes this an essential resource.
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00akgl Jan 03, 2022
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The book is really detailed and has so many recipes to follow, so we need to have basic knowledge of Unity.
Amazon Verified review Amazon
samuel_arminana Nov 29, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book was clearly intentionally made for all sorts of developers from brand new to Unity to experts with years of experience. The topics cover up-to-date technology and features such as Shader Graph, XR/AR and Quality Assurance and testing features which I particularly found intriguing. The book also covers open source projects like Fungus, used for story-telling, and common Unity assets that most, if not all, developers run into at some point like UMA, Cinemachine, and the starter kits to name a couple.The developers starts with a very approachable topic before delving into the complexities of it and does a good job of being thorough with the information. The examples provided are simple to use and easily modifiable. He even covers creating a sample project in the book which is a great inclusion in a cookbook.Definitely a recommended book!
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Lauren Nov 17, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I have been studying and using Unity over the past 3 years, this book is a fantastic collection of recipes that can be used to help create and elevate your Unity game. This cookbook contains extremely valuable resources such as scripts, recipes and projects to guide you along when using Unity and developing games/ assets.This is the second edition of the book I have purchased, this latest edition has been updated to keep up with Unity's latest features and updates. Whether you would like to start using Unity as a beginner, or if you are looking to upskill, this cookbook will not disappoint.
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Juan Valdes Sep 01, 2022
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Love this book
Amazon Verified review Amazon
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