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Game Development Patterns with Unreal Engine 5
Game Development Patterns with Unreal Engine 5

Game Development Patterns with Unreal Engine 5: Build maintainable and scalable systems with C++ and Blueprint

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Profile Icon Stuart Butler Profile Icon Tom Oliver
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Mex$656.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.7 (16 Ratings)
eBook Jan 2024 254 pages 1st Edition
eBook
Mex$656.99
Paperback
Mex$820.99
Subscription
Free Trial
Arrow left icon
Profile Icon Stuart Butler Profile Icon Tom Oliver
Arrow right icon
Mex$656.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.7 (16 Ratings)
eBook Jan 2024 254 pages 1st Edition
eBook
Mex$656.99
Paperback
Mex$820.99
Subscription
Free Trial
eBook
Mex$656.99
Paperback
Mex$820.99
Subscription
Free Trial

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Key benefits

  • Explore programming patterns, structures, and principles and their applications in Unreal Engine 5 game development
  • Translate code from Blueprint to C++ to implement performant solutions in game development
  • Build a decoupled communications hierarchy and become a better game developer
  • Purchase of the print or Kindle book includes a free PDF eBook

Description

Design patterns serve as a toolkit of techniques and practices that enable you to write code that’s not only faster, but also more manageable. With this book, you’ll explore a range of design patterns and learn how to apply them to projects developed in Unreal Engine 5. You’ll begin by delving into the foundational principles of coding and develop a solid understanding of the concepts, challenges, and benefits of using patterns in your code. As you progress, you’ll identify patterns that are woven into the core of Unreal Engine 5 such as Double Buffer, Flyweight, and Spatial Partitioning, followed by some of the existing tool sets that embody patterns in their design and usage including Component, Behavior Tree, and Update. In the next section of the book, you’ll start developing a series of gameplay use cases in C++ to implement a variety of design patterns such as Interface and Event-based Observers to build a decoupled communications hierarchy. You’ll also work with Singleton, Command, and State, along with Behavioral Patterns, Template, Subclass Sandbox, and Type Object. The final section focuses on using design patterns for optimization, covering Dirty Flag, Data Locality, and Object Pooling. By the end, you’ll be proficient in designing systems with the perfect C++/Blueprint blend for maintainable and scalable systems.

Who is this book for?

If you are a beginner or intermediate game developer working with Unreal Engine and looking to improve your C++ coding practices, this book is tailor-made to help you produce clean, reusable code through the application of design patterns. While this book will cover introductory tasks to show the fundamentals of Unreal Engine 5, its primary purpose is not to teach Unreal Engine from scratch. Prior experience with Unreal Engine will be beneficial, but don’t fret if your knowledge isn’t in-depth; the book will introduce tools and features as needed.

What you will learn

  • Grasp the essence of design patterns and their inherent utility
  • Understand the layers within UE 5 and how they work together
  • Identify the relationship between C++ code and Blueprint in Unreal Engine 5
  • Recognize the design patterns found within existing Unreal Engine 5 functions
  • Explore design patterns to understand their purpose and application within Unreal Engine 5
  • Creatively apply design patterns to existing code to overcome common challenges

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Jan 05, 2024
Length: 254 pages
Edition : 1st
Language : English
ISBN-13 : 9781803246185
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What do you get with eBook?

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Product feature icon Download this book in EPUB and PDF formats
Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want
Product feature icon AI Assistant (beta) to help accelerate your learning
OR
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Product Details

Publication date : Jan 05, 2024
Length: 254 pages
Edition : 1st
Language : English
ISBN-13 : 9781803246185
Languages :
Tools :

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Frequently bought together


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Total Mex$ 2,810.97
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Mex$1025.99
Multiplayer Game Development with Unreal Engine 5
Mex$963.99
Game Development Patterns with Unreal Engine 5
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Total Mex$ 2,810.97 Stars icon
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Full star icon Full star icon Full star icon Full star icon Half star icon 4.7
(16 Ratings)
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2 star 6.3%
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N/A Feb 08, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Feefo Verified review Feefo
Tajyo Luminique Feb 28, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I'm two hours in and the book is super organized and set into pretty clear steps.There have been a couple typos but overall it is well-edited.It gets a bit verbose on tangents in some spots, which would be good for those that want more context and history.Great work on formatting and pictures illustrating the steps and guiding the reader through the processes described.(Product received for free.)
Amazon Verified review Amazon
Daniel Jackson Jan 16, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book starts with how to download the engine all the way to explaining programming patterns, structures, and principles. I definitely recommend this to anyone trying to get their feet wet in programming or familiar with one of the most widely used and popular game engines.
Amazon Verified review Amazon
Roger Winright Mar 10, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Instead of being a tutorial, this book teaches you design patterns that can greatly simplify the development process. Highly recommended along with other books about design patterns in game development and software engineering.
Amazon Verified review Amazon
Mr. Jones Jan 10, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book has a great amount of knowledge packed in not too long of a read! It covers all major topics needed to elevate your game programming from novice to professional level. With the combination of easy to understand theory and practical examples both in the book and the provided GitHub repository, you will come away being a better game developer. I would highly recommend it to any game engineer looking to break into the industry or improve their existing coding skills!
Amazon Verified review Amazon
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