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Hands-On Network Programming with C

You're reading from   Hands-On Network Programming with C Learn socket programming in C and write secure and optimized network code

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Product type Paperback
Published in May 2019
Publisher Packt
ISBN-13 9781789349863
Length 478 pages
Edition 1st Edition
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Concepts
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Author (1):
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Lewis Van Winkle Lewis Van Winkle
Author Profile Icon Lewis Van Winkle
Lewis Van Winkle
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Toc

Table of Contents (26) Chapters Close

Title Page
Copyright and Credits
Dedication
About Packt Contributors Preface 1. Introducing Networks and Protocols FREE CHAPTER 2. Getting to Grips with Socket APIs 3. An In-Depth Overview of TCP Connections 4. Establishing UDP Connections 5. Hostname Resolution and DNS 6. Building a Simple Web Client 7. Building a Simple Web Server 8. Making Your Program Send Email 9. Loading Secure Web Pages with HTTPS and OpenSSL 10. Implementing a Secure Web Server 11. Establishing SSH Connections with libssh 12. Network Monitoring and Security 13. Socket Programming Tips and Pitfalls 14. Web Programming for the Internet of Things 1. Answers to Questions 2. Setting Up Your C Compiler on Windows 3. Setting Up Your C Compiler on Linux 4. Setting Up Your C Compiler on macOS 5. Example Programs 6. Other Book You May Enjoy

Chapter 3, An In-Depth Overview of TCP Connections

  1. How can we tell if the next call to recv() will block?

We use the select() function to indicate which sockets are ready to be read from without blocking.

  1. How can you ensure that select() doesn't block for longer than a specified time?

You can pass select() a timeout parameter.

  1. When we used our tcp_client program to connect to a web server, why did we need to send a blank line before the web server responded?

HTTP, the web server's protocol, expects a blank line to indicate the end of the request. Without this blank line, it wouldn't know if the client was going to keep sending additional request headers.

  1. Does send() ever block?

Yes. You can use select() to determine when a socket is ready to be written to without blocking. Alternatively, sockets can be put into non-blocking mode. See Chapter 13Socket Programming Tips and Pitfalls, for more information.

  1. How can we tell if a socket has been disconnected by our peer?

The return value of recv() can indicate if a socket has been disconnected.

  1. Is data received by recv() always the same size as data sent with send()?

No. TCP is a stream protocol. There is no way to tell if the data returned from one recv() call was sent with one or many calls to send().

  1. Consider this code:
recv(socket_peer, buffer, 4096, 0);
printf(buffer);

What is wrong with it?
Also see what is wrong with this code:

recv(socket_peer, buffer, 4096, 0);
printf("%s", buffer);

The data returned by recv() is not null terminated! Both of the preceding code excerpts will likely cause printf() to read past the end of the data returned by recv(). Additionally, in the first code example the data received could contain format specifiers (for example %d), which would cause additional memory access violations.

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