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Hands-On Data Structures and Algorithms with Rust

You're reading from   Hands-On Data Structures and Algorithms with Rust Learn programming techniques to build effective, maintainable, and readable code in Rust 2018

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781788995528
Length 316 pages
Edition 1st Edition
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Author (1):
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Claus Matzinger Claus Matzinger
Author Profile Icon Claus Matzinger
Claus Matzinger
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Table of Contents (15) Chapters Close

Preface 1. Hello Rust! FREE CHAPTER 2. Cargo and Crates 3. Storing Efficiently 4. Lists, Lists, and More Lists 5. Robust Trees 6. Exploring Maps and Sets 7. Collections in Rust 8. Algorithm Evaluation 9. Ordering Things 10. Finding Stuff 11. Random and Combinatorial 12. Algorithms of the Standard Library 13. Assessments 14. Other Books You May Enjoy

Send and Sync

These marker traits are fundamental to Rust's multithreading policies. They have distinct purposes:

  • Send: A data type is safe to send (move) from one thread to the other
  • Sync: The data type can be shared across threads without manual locks or mutex areas

These marker traits are implemented in all basic types of the standard library and can be inherited for custom types (if all properties of a type are Sync, then the type itself is Sync too).

Implementing Sync or Send is unsafe because there is no way for the compiler to know if you are right and the code can be shared/sent between threads, which is why it's very unusual to do this.

In case your program requires this depth of Rust programming, be sure to read up on this topic in the Rust Book, chapter 16 (https://doc.rust-lang.org/1.31.0/book/ch16-04-extensible-concurrency-sync-and-send.html).

You have been reading a chapter from
Hands-On Data Structures and Algorithms with Rust
Published in: Jan 2019
Publisher: Packt
ISBN-13: 9781788995528
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