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Mastering macOS Programming

You're reading from   Mastering macOS Programming Hands-on guide to macOS Sierra Application Development

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781786461698
Length 626 pages
Edition 1st Edition
Languages
Tools
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Authors (2):
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Gregory Casamento Gregory Casamento
Author Profile Icon Gregory Casamento
Gregory Casamento
Stuart Grimshaw Stuart Grimshaw
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Stuart Grimshaw
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Toc

Table of Contents (28) Chapters Close

Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Dedication
Preface
1. Hello macOS FREE CHAPTER 2. Basic Swift 3. Checking Out the Power of Xcode 4. MVC and Other Design Patterns 5. Advanced Swift 6. Cocoa Frameworks - The Backbone of Your Apps 7. Creating Views Programmatically 8. Strings and Text 9. Getting More from Interface Builder 10. Drawing on the Strength of Core Graphics 11. Core Animation 12. Handling Errors Gracefully 13. Persistent Storage 14. The Benefits of Core Data 15. Connect to the World - Networking 16. Concurrency and Asynchronous Programming 17. Understanding Xcodes Debugging Tools 18. LLDB and the Command Line 19. Deploying Third - Party Code 20. Wrapping It Up

Summary


This chapter has been a pretty rapid run through most of the Swift concepts and practices we will need throughout the rest of this book. It by no means covers all that Swift has to offer; that must be the subject of a book of its own. But understanding the material here will serve to make understanding the rest of the book much easier.

You have learned the following in this chapter:

  • How switch and guard can improve clarity, economy, and readability in our code
  • Making the most use of Swift functions, and how to use first class functions as objects
  • Making use of enumerations as data structures that can replace some classes
  • The use of protocols, and particularly their strengths as an alternative to class inheritance
  • How to override operators and create new ones
  • Handling the most common operators on collection types

The next chapter will take us into the Cocoa landscape, where we will begin to take a thorough look at how it works as a framework, and the programming concepts we will need to make...

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