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Beginning Flutter

You're reading from   Beginning Flutter A hands-on guide to app development

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Product type Paperback
Published in Nov 2019
Publisher Wiley
ISBN-13 9781119550822
Length 528 pages
Edition 1st Edition
Tools
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Author (1):
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Marco L. Napoli Marco L. Napoli
Author Profile Icon Marco L. Napoli
Marco L. Napoli
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Toc

3
Learning Dart Basics

WHAT YOU WILL LEARN IN THIS CHAPTER

  • Why you use Dart
  • How to comment code
  • How to use the top‐level main() function
  • How to reference variables such as numbers, strings, Booleans, lists, maps, and runes
  • How common flow statements (such as if, for, while, and the ternary operator), loops, and switch and case work
  • How functions are used to group reusable logic
  • How to use the import statement for external packages, libraries or classes
  • How to create classes
  • How to use asynchronous programming to avoid blocking the user interface

Dart is the foundation of learning to develop Flutter projects. In this chapter, you'll start understanding Dart's basic structure. In future chapters, you'll create apps that implement these concepts. All the sample code is in the ch3_dart_basics folder. (In the sample code, don't worry about how it's laid out; just take a look so you can see how Dart code is written. Tap the floating action button located on...

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