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Augmented Reality Game Development

You're reading from   Augmented Reality Game Development Create your own augmented reality games from scratch with Unity 5

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Product type Paperback
Published in Jan 2017
Publisher Packt
ISBN-13 9781787122888
Length 334 pages
Edition 1st Edition
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Author (1):
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Micheal Lanham Micheal Lanham
Author Profile Icon Micheal Lanham
Micheal Lanham
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Table of Contents (17) Chapters Close

Augmented Reality Game Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Getting Started FREE CHAPTER 2. Mapping the Player's Location 3. Making the Avatar 4. Spawning the Catch 5. Catching the Prey in AR 6. Storing the Catch 7. Creating the AR World 8. Interacting with an AR World 9. Finishing the Game 10. Troubleshooting

Compiler errors and warnings


Compiler messages will fill the Console window whenever the project game scripts are recompiled, which may happen as a result of an asset import or script change. The more severe compiler errors will block your ability to run the project in the editor. Warnings are more benign and less critical, but it is equally important to observe when they happen. The following list covers some of the more common errors and warnings you may encounter:

  • Compiler Errors: These will show up as red text in the status bar or with an error icon in the Console:
    • Syntax error: This is likely the most common error you will encounter. Double-click on the issue to open the script to the point of the error in your editor. Simply edit the script to fix the syntax issue.
    • Missing script: This is a nasty issue that can occur when importing assets--a script may have moved or there could be a naming conflict. A missing or broken script will be removed as a component from any game object. You will...
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