Chapter 7. Tower Defense Basics
For our last game, we will work on creating a 2D strategic game. In particular, we will create a Tower Defense game in which the player is able to place towers along the path where the enemies head toward the player's fortress. Since the entire process will take some time, we will spend the next three chapters creating this game.
In this chapter, we will go through the creation of the basic elements for the game. The following is what we will see in detail:
Setting up the scene
Creating bullets for the towers
Implementing the towers
Giving life to the enemies