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Python GUI Programming Cookbook, Second Edition

You're reading from   Python GUI Programming Cookbook, Second Edition Use recipes to develop responsive and powerful GUIs using Tkinter

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781787129450
Length 444 pages
Edition 2nd Edition
Languages
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Author (1):
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Burkhard Meier Burkhard Meier
Author Profile Icon Burkhard Meier
Burkhard Meier
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Toc

Table of Contents (18) Chapters Close

Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Creating the GUI Form and Adding Widgets FREE CHAPTER 2. Layout Management 3. Look and Feel Customization 4. Data and Classes 5. Matplotlib Charts 6. Threads and Networking 7. Storing Data in our MySQL Database via our GUI 8. Internationalization and Testing 9. Extending Our GUI with the wxPython Library 10. Creating Amazing 3D GUIs with PyOpenGL and PyGLet 11. Best Practices

Our GUI in 3D!


In this recipe, we will create our own GUI using wxPython. We will reuse some code from the wxPython demo examples, which we have reduced to the minimum code required to display OpenGL in 3D.

Note

OpenGL is a very large library. We will not go into detailed explanations of this library. There are a lot of books and online documentation available if you want to study OpenGL further. It has its own shading language.

 

Getting ready

Reading the previous recipe is probably a good preparation for this recipe.

How to do it…

As the entire Python code is a little bit long here, we will show just a little bit of the code.

The entire code is available online and this Python module is called wxPython_OpenGL_GUI.py:

import wx                   
from wx import glcanvas 
from OpenGL.GL import * 
from OpenGL.GLUT import * 

#--------------------------------------------------- 
class CanvasBase(glcanvas.GLCanvas): 
    def __init__(self, parent): 
        glcanvas.GLCanvas.__init__(self, parent, ...
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