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Python GUI Programming Cookbook

You're reading from   Python GUI Programming Cookbook Over 80 object-oriented recipes to help you create mind-blowing GUIs in Python

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785283758
Length 350 pages
Edition 1st Edition
Languages
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Author (1):
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Burkhard Meier Burkhard Meier
Author Profile Icon Burkhard Meier
Burkhard Meier
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Toc

Table of Contents (18) Chapters Close

Python GUI Programming Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Creating the GUI Form and Adding Widgets FREE CHAPTER 2. Layout Management 3. Look and Feel Customization 4. Data and Classes 5. Matplotlib Charts 6. Threads and Networking 7. Storing Data in Our MySQL Database via Our GUI 8. Internationalization and Testing 9. Extending Our GUI with the wxPython Library 10. Creating Amazing 3D GUIs with PyOpenGL and PyGLet 11. Best Practices Index

Creating menu bars


In this recipe, we will add a menu bar to our main window, add menus to the menu bar, and then add menu items to the menus.

Getting ready

We will start by learning the techniques of how to add a menu bar, several menus and a few menu items to show the principle of how to do it. Clicking on a menu item will have no effect. Next, we will add functionality to the menu items, for example, closing the main window when clicking the Exit menu item and displaying a Help | About dialog.

We are continuing to extend the GUI we created in the current and previous chapter.

How to do it...

First, we have to import the Menu class from tkinter. Add the following line of code to the top of the Python module, where the import statements live:

from tkinter import Menu

Next, we will create the menu bar. Add the following code towards the bottom of the module, just above where we create the main event loop:

menuBar = Menu(win)                      # 1
win.config(menu=menuBar)

Now we add a menu to the...

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