Summary
We covered a lot in this chapter, all having to do with responsive design. We will never know what device size our app might face, and we want to ensure that it looks as best as it possibly can in just about any environment. In this chapter, we covered the differences between logical and physical pixels, how to render images responsively, and how to use the Flexbox module for complex user interfaces.
In the next chapter, you'll learn about making our app accessible for users who may have issues with their sight.