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Learning WebRTC

You're reading from   Learning WebRTC Develop interactive real-time communication applications with WebRTC

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781783983667
Length 186 pages
Edition 1st Edition
Languages
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Author (1):
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Daniel M. Ristic Daniel M. Ristic
Author Profile Icon Daniel M. Ristic
Daniel M. Ristic
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Table of Contents (16) Chapters Close

Learning WebRTC
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with WebRTC 2. Getting the User's Media FREE CHAPTER 3. Creating a Basic WebRTC Application 4. Creating a Signaling Server 5. Connecting Clients Together 6. Sending Data with WebRTC 7. File Sharing 8. Advanced Security and Large-scale Optimization Answers to Self-test Questions Index

Summary


You should now have a firm grasp of the different ways to capture the microphone and camera streams. We also covered how to modify the constraints of the stream and select them from a set of devices. Our last project brought all of this together and added filters and image capture to create a unique photo booth application.

In this chapter, we covered how to get access to media devices, constrain the media stream, handle multiple devices, and modify the stream data.

The MediaStream specification is a constantly moving target. There are already plans to add a wealth of new features to the API enabling even more intriguing applications built on the Web. Always keep up with the latest specifications and support from the different browser vendors while developing WebRTC applications.

Although it may not seem like much, these techniques will help us in the upcoming chapters. Then knowing how to modify the input stream to ensure your WebRTC application is performing correctly will be the...

You have been reading a chapter from
Learning WebRTC
Published in: Jun 2015
Publisher:
ISBN-13: 9781783983667
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