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Learning Go Programming

You're reading from   Learning Go Programming An insightful guide to learning the Go programming language

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Product type Paperback
Published in Oct 2016
Publisher Packt
ISBN-13 9781784395438
Length 348 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (18) Chapters Close

Learning Go Programming
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. A First Step in Go 2. Go Language Essentials FREE CHAPTER 3. Go Control Flow 4. Data Types 5. Functions in Go 6. Go Packages and Programs 7. Composite Types 8. Methods, Interfaces, and Objects 9. Concurrency 10. Data IO in Go 11. Writing Networked Services 12. Code Testing

IO with readers and writers


Similar to other languages, such as Java, Go models data input and output as a stream that flows from sources to targets. Data resources, such as files, networked connections, or even some in-memory objects, can be modeled as streams of bytes from which data can be read or written to, as illustrated in the following figure:

The stream of data is represented as a slice of bytes ([]byte) that can be accessed for reading or writing. As we will explore in this chapter, the io package makes available the io.Reader interface to implement code that reads and transfers data from a source into a stream of bytes. Conversely, the io.Writer interface lets implementers create code that reads data from a provided stream of bytes and writes it as output to a target resource. Both interfaces are used extensively in Go as a standard idiom to express IO operations. This makes it possible to interchange readers and writers of different implementations and contexts with predictable...

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