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Hands-On Design Patterns with C++
Hands-On Design Patterns with C++

Hands-On Design Patterns with C++: Solve common C++ problems with modern design patterns and build robust applications

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Table of content icon View table of contents Preview book icon Preview Book

Hands-On Design Patterns with C++

Chapter 1. An Introduction to Inheritance and Polymorphism

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Key benefits

  • Delve into the core patterns and components of C++ in order to master application design
  • Learn tricks, techniques, and best practices to solve common design and architectural challenges
  • Understand the limitation imposed by C++ and how to solve them using design patterns

Description

C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen." By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code.

Who is this book for?

This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.

What you will learn

  • Recognize the most common design patterns used in C++
  • Understand how to use C++ generic programming to solve common design problems
  • Explore the most powerful C++ idioms, their strengths, and drawbacks
  • Rediscover how to use popular C++ idioms with generic programming
  • Understand the impact of design patterns on the program's performance

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Jan 30, 2019
Length: 512 pages
Edition : 1st
Language : English
ISBN-13 : 9781788837958
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Product Details

Publication date : Jan 30, 2019
Length: 512 pages
Edition : 1st
Language : English
ISBN-13 : 9781788837958
Category :
Languages :

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Table of Contents

18 Chapters
An Introduction to Inheritance and Polymorphism Chevron down icon Chevron up icon
Class and Function Templates Chevron down icon Chevron up icon
Memory Ownership Chevron down icon Chevron up icon
Swap - From Simple to Subtle Chevron down icon Chevron up icon
A Comprehensive Look at RAII Chevron down icon Chevron up icon
Understanding Type Erasure Chevron down icon Chevron up icon
SFINAE and Overload Resolution Management Chevron down icon Chevron up icon
The Curiously Recurring Template Pattern Chevron down icon Chevron up icon
Named Arguments and Method Chaining Chevron down icon Chevron up icon
Local Buffer Optimization Chevron down icon Chevron up icon
ScopeGuard Chevron down icon Chevron up icon
Friend Factory Chevron down icon Chevron up icon
Virtual Constructors and Factories Chevron down icon Chevron up icon
The Template Method Pattern and the Non-Virtual Idiom Chevron down icon Chevron up icon
Singleton - A Classic OOP Pattern Chevron down icon Chevron up icon
Policy-Based Design Chevron down icon Chevron up icon
Adapters and Decorators Chevron down icon Chevron up icon
The Visitor Pattern and Multiple Dispatch Chevron down icon Chevron up icon

Customer reviews

Top Reviews
Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.3
(19 Ratings)
5 star 68.4%
4 star 15.8%
3 star 5.3%
2 star 0%
1 star 10.5%
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Hans Schmid Jul 09, 2019
Full star icon Full star icon Full star icon Full star icon Full star icon 5
You won't find any better book on design patterns in C++ with emphasis on C++. The book is just awesome. Thank you Fedor Pikus for writing the book. I was always struggling with reading advanced, modern C++ code until I found this book. The C++ community owes you one - or two!
Amazon Verified review Amazon
Manish Sharma Sep 23, 2021
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I loved this book and I recommend it to anyone who wants to develop any good software in C++
Amazon Verified review Amazon
Milad Lashini Jun 27, 2020
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book is without any doubt a masterpiece. With excellent explanation and patterns implemrntation that shows massive experience of the author in real world software development. Of course reading the book need a strong C++ background. Except for the chapter related to the type erasure which I think could be written better, other chapters could be used as reliable and correct reference for developers to be applied in their projects.
Amazon Verified review Amazon
Matthias Sep 15, 2022
Full star icon Full star icon Full star icon Full star icon Full star icon 5
… this is it. The author uses all(?) language features to explain in detail how common programming patterns can be efficiently coded with C++.
Amazon Verified review Amazon
Krishna S. Dec 11, 2019
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book covers the topic very well with good code examples. A must read for c++ programmers, not for beginners though.
Amazon Verified review Amazon
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