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C++ Reactive Programming

You're reading from   C++ Reactive Programming Design concurrent and asynchronous applications using the RxCpp library and Modern C++17

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788629775
Length 348 pages
Edition 1st Edition
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Authors (2):
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Praseed Pai Praseed Pai
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Praseed Pai
 Abraham Abraham
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Abraham
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Table of Contents (20) Chapters Close

Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
1. Reactive Programming Model – Overview and History FREE CHAPTER 2. A Tour of Modern C++ and its Key Idioms 3. Language-Level Concurrency and Parallelism in C++ 4. Asynchronous and Lock-Free Programming in C++ 5. Introduction to Observables 6. Introduction to Event Stream Programming Using C++ 7. Introduction to Data Flow Computation and the RxCpp Library 8. RxCpp – the Key Elements 9. Reactive GUI Programming Using Qt/C++ 10. Creating Custom Operators in RxCpp 11. Design Patterns and Idioms for C++ Rx Programming 12. Reactive Microservices Using C++ 13. Advanced Streams and Handling Errors 1. Other Books You May Enjoy Index

A peek into the things we haven't covered yet


The Rx programming model can be considered as the confluence of the following:

  • Data-flow computation
  • Declarative concurrency
  • Functional programming
  • Stream processing (event)
  • Design patterns and idioms

To get a comprehensive view of the whole discipline, you need to work with the programming model extensively. Initially, things won't make much sense. At some point, you'll reach a click point where everything will make sense. So far, we have covered the following topics:

  • Observables and Observers
  • Basic and intermediate operators
  • Basic and intermediate scheduling

This is just the beginning, and we need to cover many more topics to get familiar with the programming model. They are:

  • Hot and cold Observables (Chapter 9, Reactive GUI Programming Using Qt/C++)
  • A detailed exploration of Rx components (Chapter 9Reactive GUI Programming Using Qt/C++)
  • Advanced scheduling (Chapter 9Reactive GUI Programming Using Qt/C++)
  • Programming GUI systems (Chapter 9Reactive...
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